Alexander Lenhardt
PEVZ-ID
6 Publikationen
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2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277065Lenhardt A, Ritter H (2010)PUB
An augmented-reality based brain-computer interface for robot control.
In: Neural information processing : Models and Applications. 17th International Conference, ICONIP 2010, Proceedings, Part II. Wong K, Mendis BSU, Bouzerdoum A (Eds); Lecture notes in computer science, 6444. Springer: 58-65. -
2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277074Anlauff J, Weitnauer E, Lenhardt A, Schirmer S, Zehe S, Tonekaboni K, Thomas N, Fusco F (2010)PUB | DOI | Download (ext.)
A method for outdoor skateboarding video games.
In: Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology. Shen VRL (Ed); New York, NY, USA: ACM: 40-44. -
2009 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1589567Finke A, Lenhardt A, Ritter H (2009)PUB | DOI | WoS | PubMed | Europe PMC
The MindGame: A P300-based brain-computer interface game.
Neural Networks 22(9): 1329-1333. -
2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1996810Lenhardt A, Kaper M, Ritter H (2008)PUB | DOI | WoS | PubMed | Europe PMC
An Adaptive P300-Based Online Brain`Computer Interface.
IEEE Transactions on Neural Systems and Rehabilitation Engineering 16(2): 121-130. -
2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2714083Ritter H, Kaper M, Lenhardt A, Ontrup J (2006)PUB | DOI | Download (ext.)
Making human-machine interfaces more brain-adequate.
In: 3rd International Conference on Brain-Inspired Information Technology - BrainIT 2006. 1301. Hibikino: Elsevier: 15-21.