6 Publikationen

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[6]
2011 | Bielefelder E-Dissertation | PUB-ID: 2529157 OA
A. Lenhardt, A Brain-Computer Interface for robotic arm control, Bielefeld: Universität Bielefeld, 2011.
PUB | PDF
 
[5]
2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277065
A. Lenhardt and H. Ritter, “An augmented-reality based brain-computer interface for robot control”, Neural information processing : Models and Applications. 17th International Conference, ICONIP 2010, Proceedings, Part II, K. Wong, B.S.U. Mendis, and A. Bouzerdoum, eds., Lecture notes in computer science, vol. 6444, Springer, 2010, pp.58-65.
PUB
 
[4]
2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277074
J. Anlauff, et al., “A method for outdoor skateboarding video games”, Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, V.R.L. Shen, ed., New York, NY, USA: ACM, 2010, pp.40-44.
PUB | DOI | Download (ext.)
 
[3]
2009 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1589567
A. Finke, A. Lenhardt, and H. Ritter, “The MindGame: A P300-based brain-computer interface game”, Neural Networks, vol. 22, 2009, pp. 1329-1333.
PUB | DOI | WoS | PubMed | Europe PMC
 
[2]
2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1996810
A. Lenhardt, M. Kaper, and H. Ritter, “An Adaptive P300-Based Online Brain`Computer Interface”, IEEE Transactions on Neural Systems and Rehabilitation Engineering, vol. 16, 2008, pp. 121-130.
PUB | DOI | WoS | PubMed | Europe PMC
 
[1]
2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2714083
H. Ritter, et al., “Making human-machine interfaces more brain-adequate”, 3rd International Conference on Brain-Inspired Information Technology - BrainIT 2006, Hibikino: Elsevier, 2006, pp.15-21.
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6 Publikationen

Alle markieren

[6]
2011 | Bielefelder E-Dissertation | PUB-ID: 2529157 OA
A. Lenhardt, A Brain-Computer Interface for robotic arm control, Bielefeld: Universität Bielefeld, 2011.
PUB | PDF
 
[5]
2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277065
A. Lenhardt and H. Ritter, “An augmented-reality based brain-computer interface for robot control”, Neural information processing : Models and Applications. 17th International Conference, ICONIP 2010, Proceedings, Part II, K. Wong, B.S.U. Mendis, and A. Bouzerdoum, eds., Lecture notes in computer science, vol. 6444, Springer, 2010, pp.58-65.
PUB
 
[4]
2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277074
J. Anlauff, et al., “A method for outdoor skateboarding video games”, Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, V.R.L. Shen, ed., New York, NY, USA: ACM, 2010, pp.40-44.
PUB | DOI | Download (ext.)
 
[3]
2009 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1589567
A. Finke, A. Lenhardt, and H. Ritter, “The MindGame: A P300-based brain-computer interface game”, Neural Networks, vol. 22, 2009, pp. 1329-1333.
PUB | DOI | WoS | PubMed | Europe PMC
 
[2]
2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1996810
A. Lenhardt, M. Kaper, and H. Ritter, “An Adaptive P300-Based Online Brain`Computer Interface”, IEEE Transactions on Neural Systems and Rehabilitation Engineering, vol. 16, 2008, pp. 121-130.
PUB | DOI | WoS | PubMed | Europe PMC
 
[1]
2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2714083
H. Ritter, et al., “Making human-machine interfaces more brain-adequate”, 3rd International Conference on Brain-Inspired Information Technology - BrainIT 2006, Hibikino: Elsevier, 2006, pp.15-21.
PUB | DOI | Download (ext.)
 

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