Alexander Lenhardt
PEVZ-ID
6 Publikationen
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2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277065A. Lenhardt and H. Ritter, “An augmented-reality based brain-computer interface for robot control”, Neural information processing : Models and Applications. 17th International Conference, ICONIP 2010, Proceedings, Part II, K. Wong, B.S.U. Mendis, and A. Bouzerdoum, eds., Lecture notes in computer science, vol. 6444, Springer, 2010, pp.58-65.PUB
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2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277074J. Anlauff, et al., “A method for outdoor skateboarding video games”, Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, V.R.L. Shen, ed., New York, NY, USA: ACM, 2010, pp.40-44.PUB | DOI | Download (ext.)
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2009 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1589567A. Finke, A. Lenhardt, and H. Ritter, “The MindGame: A P300-based brain-computer interface game”, Neural Networks, vol. 22, 2009, pp. 1329-1333.PUB | DOI | WoS | PubMed | Europe PMC
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2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1996810A. Lenhardt, M. Kaper, and H. Ritter, “An Adaptive P300-Based Online Brain`Computer Interface”, IEEE Transactions on Neural Systems and Rehabilitation Engineering, vol. 16, 2008, pp. 121-130.PUB | DOI | WoS | PubMed | Europe PMC
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2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2714083H. Ritter, et al., “Making human-machine interfaces more brain-adequate”, 3rd International Conference on Brain-Inspired Information Technology - BrainIT 2006, vol. 1301, Hibikino: Elsevier, 2006, pp.15-21.PUB | DOI | Download (ext.)