25 Publikationen
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2022 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2963161Motor imagery during action observation in virtual reality: the impact of watching myself performing at a level I have not yet achievedPUB | DOI | WoS
Frank, Cornelia, Motor imagery during action observation in virtual reality: the impact of watching myself performing at a level I have not yet achieved. International Journal of Sport and Exercise Psychology (). , 2022 -
2019 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2937540Learning with VR-based assistive systemsPUB
Schack, Thomas, Learning with VR-based assistive systems. Movement and Cognition - Tel Aviv University July 2019 (). , 2019 -
2019 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2933830AO+MI in virtual reality: Practicing at a level that one has not yet achievedPUB
Frank, Cornelia, AO+MI in virtual reality: Practicing at a level that one has not yet achieved. (). , 2019 -
2019 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2933833Combined action observation and motor imagery in virtual reality. On watching and imagining oneself at a level that one has not yet achievedPUB
Frank, Cornelia, Combined action observation and motor imagery in virtual reality. On watching and imagining oneself at a level that one has not yet achieved. Building the Future of Sport and Exercise Psychology (). , 2019 -
2019 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2935832Superimposed skilled performance in a virtual mirror improves motor performance and cognitive representation of a full-body motor actionPUB | DOI | WoS | PubMed | Europe PMC
Hülsmann, Felix, Superimposed skilled performance in a virtual mirror improves motor performance and cognitive representation of a full-body motor action . Frontiers in Robotics and AI 6 (). , 2019 -
2019 | Bielefelder E-Dissertation | PUB-ID: 2938354Motor Learning in Virtual Reality: From Motion to Augmented FeedbackPUB | PDF | DOI
Hülsmann, Felix, Motor Learning in Virtual Reality: From Motion to Augmented Feedback. (). Bielefeld, 2019 -
2018 | Datenpublikation | PUB-ID: 2930611Classification of motor errors to provide real-time feedback for sports coaching in virtual reality - A case study in squats and Tai Chi pushes (Data)PUB | Dateien verfügbar | DOI
Hülsmann, Felix, Classification of motor errors to provide real-time feedback for sports coaching in virtual reality - A case study in squats and Tai Chi pushes (Data). (). , 2018 -
2018 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2921356Virtuelles Training: Zum Effekt nonverbaler und verbaler Feedbackstrategien beim Erlernen der Kniebeuge in Virtueller RealitätPUB
Frank, Cornelia, Virtuelles Training: Zum Effekt nonverbaler und verbaler Feedbackstrategien beim Erlernen der Kniebeuge in Virtueller Realität. Die Psychophysiologie der Handlung. 50. Jahrestagung der Arbeitsgemeinschaft für Sportpsychologie vom 10. bis 12. Mai in Köln (). , 2018 -
2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2930862Classification of motor errors to provide real-time feedback for sports coaching in virtual reality — A case study in squats and Tai Chi pushesPUB | DOI | Download (ext.) | WoS
Hülsmann, Felix, Classification of motor errors to provide real-time feedback for sports coaching in virtual reality — A case study in squats and Tai Chi pushes. Computers & Graphics 76 (). , 2018 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2914957Accurate online alignment of human motor performancesPUB | PDF | DOI
Hülsmann, Felix, Accurate online alignment of human motor performances. Proceedings of ACM Motion in Games (). Barcelona, 2017 -
2017 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2913332Intelligent Coaching Space - Motor learning and coaching in virtual realityPUB
Frank, Cornelia, Intelligent Coaching Space - Motor learning and coaching in virtual reality. Sport Psychology: Linking theory to practice; Proceedings of the XIV ISSP World Congress of Sport Psychology from July 10th to 14th in Seville, Spain (). , 2017 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913339The Intelligent Coaching Space: A DemonstrationPUB | PDF | DOI
de Kok, Iwan, The Intelligent Coaching Space: A Demonstration. Intelligent Virtual Agents: 17th International Conference on Intelligent Virtual Agents from August 27th to 30th in Stockholm, Sweden 10498 (). Cham, 2017 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2905752The Impact of Latency on Perceptual Judgments and Motor Performance in Closed-loop Interaction in Virtual RealityPUB | PDF | DOI
Waltemate, Thomas, The Impact of Latency on Perceptual Judgments and Motor Performance in Closed-loop Interaction in Virtual Reality. Proceedings of ACM Symposium on Virtual Reality Software and Technology (). New York, 2016 -
2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905098Latency, sensorimotor feedback and virtual agents: Feedback channels for motor learning using the ICSPACE platformPUB
Frank, Cornelia, Latency, sensorimotor feedback and virtual agents: Feedback channels for motor learning using the ICSPACE platform. (). , 2016 -
2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905099Imagery and observation research in virtual reality environmentsPUB
Frank, Cornelia, Imagery and observation research in virtual reality environments. (). , 2016 -
2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905377The ICSPACE Platform: A Virtual Reality Setup for Experiments in Motor LearningPUB | PDF
Hülsmann, Felix, The ICSPACE Platform: A Virtual Reality Setup for Experiments in Motor Learning. (). , 2016 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2904469Non-Negative Kernel Sparse Coding for the Analysis of Motion DataPUB | PDF | DOI | Download (ext.) | arXiv
Hosseini, Babak, Non-Negative Kernel Sparse Coding for the Analysis of Motion Data. Artificial Neural Networks and Machine Learning – ICANN 2016 9887 (). Cham, 2016 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2762581Multi-Level Analysis of Motor Actions as a Basis for Effective Coaching in Virtual RealityPUB | DOI
Hülsmann, Felix, Multi-Level Analysis of Motor Actions as a Basis for Effective Coaching in Virtual Reality. Proceedings of the 10th International Symposium on Computer Science in Sports (ISCSS) 392 (). Cham, 2016 -
2015 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2764625Demonstrating the Dialogue System of the Intelligent Coaching SpacePUB | PDF | Download (ext.)
de Kok, Iwan, Demonstrating the Dialogue System of the Intelligent Coaching Space. Proceedings of the 19th Workshop on the Semantics and Pragmatics of Dialogue (). Gothenburg, 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2774601Realizing a Low-latency Virtual Reality Environment for Motor LearningPUB | PDF | DOI | Download (ext.)
Waltemate, Thomas, Realizing a Low-latency Virtual Reality Environment for Motor Learning. Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology (). New York, NY, USA, 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2769276A Multimodal System for Real-Time Action Instruction in Motor Skill LearningPUB | PDF
de Kok, Iwan, A Multimodal System for Real-Time Action Instruction in Motor Skill Learning. Proceedings of ACM ICMI 17th ACM International Conference on Multimodal Interaction (). , 2015 -
2014 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2653755Wind and warmth in virtual reality: implementation and evaluationPUB | PDF | DOI
Hülsmann, Felix, Wind and warmth in virtual reality: implementation and evaluation. VRIC '14: Proceedings of the Virtual Reality International Conference: Laval Virtual (). , 2014 -
2014 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2684685Simulating wind and warmth in virtual reality: conception, realization and evaluation for a CAVE environmentPUB | PDF | Download (ext.)
Hülsmann, Felix, Simulating wind and warmth in virtual reality: conception, realization and evaluation for a CAVE environment. JVRB - Journal of Virtual Reality and Broadcasting 11 (10). , 2014 -
2013 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2624780Wind and warmth in virtual reality - requirements and chancesPUB | PDF
Hülsmann, Felix, Wind and warmth in virtual reality - requirements and chances. Proceedings of the Workshop Virtuelle & Erweiterte Realität 2013 (). Aachen, 2013 -
2011 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2308550Comparing gaze-based and manual interaction in a fast-paced gaming task in Virtual RealityPUB | PDF | Download (ext.)
Hülsmann, Felix, Comparing gaze-based and manual interaction in a fast-paced gaming task in Virtual Reality. Proceedings of the Workshop Virtuelle & Erweiterte Realität 2011 (). Aachen, 2011