20 Publications

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[20]
2015 | Conference Paper | PUB-ID: 2753189
Mattar, N., Kulms, P., & Kopp, S. (2015). Interactive Human-Guided Optimization for Logistics Planning. In M. Pielot (Ed.), Mensch und Computer 2015 – Tagungsband (pp. 183-192). Walter de Gruyter GmbH & Co KG.
PUB | PDF
 
[19]
2015 | Conference Paper | PUB-ID: 2753184
Mattar, N., van Welbergen, H., Kulms, P., & Kopp, S. (2015). Prototyping User Interfaces for Investigating the Role of Virtual Agents in Human-Machine Interaction. In W. P. Brinkman, J. Broekens, & D. K. J. Heylen (Eds.), Lecture Notes in Computer Science: Vol. 9238. Intelligent Virtual Agents (pp. 356-360). Springer.
PUB
 
[18]
2015 | Conference Paper | PUB-ID: 2753170
Kulms, P., Mattar, N., & Kopp, S. (2015). An Interaction Game Framework for the Investigation of Human–Agent Cooperation. In W. P. Brinkman, J. Broekens, & D. K. J. Heylen (Eds.), Lecture Notes in Computer Science: Vol. 9238. Intelligent Virtual Agents (pp. 399-402). Springer. doi:10.1007/978-3-319-21996-7_43
PUB | PDF | DOI
 
[17]
2014 | Conference Paper | PUB-ID: 2719319
Mattar, N., Kulms, P., & Kopp, S. (2014). Interaktive Einbindung von Mitarbeitern in das Lösen von Optimierungsproblemen am Beispiel der Logistikplanung. In R. Weidner & T. Redlich (Eds.), Band zur ersten Transdisziplinären Konferenz Technische Unterstützungssysteme, die die Menschen wirklich wollen (pp. 100-109). Hamburg, Germany.
PUB
 
[16]
2014 | Journal Article | PUB-ID: 2684685
Hülsmann, F., Mattar, N., Fröhlich, J., & Wachsmuth, I. (2014). Simulating wind and warmth in virtual reality: conception, realization and evaluation for a CAVE environment. JVRB - Journal of Virtual Reality and Broadcasting, 11(10)
PUB | PDF
 
[15]
2014 | Book Chapter | PUB-ID: 2683410
Mattar, N., & Wachsmuth, I. (2014). Let’s get personal: Assessing the impact of personal information in human-agent conversations. In M. Kurosu (Ed.), Lecture Notes in Computer Science: Vol. 8511. Human-Computer Interaction. Advanced Interaction Modalities and Techniques (pp. 450-461). Berlin [u.a.]: Springer. doi:10.1007/978-3-319-07230-2_43
PUB | PDF | DOI
 
[14]
2014 | Conference Paper | PUB-ID: 2653755
Hülsmann, F., Fröhlich, J., Mattar, N., & Wachsmuth, I. (2014). Wind and warmth in virtual reality: implementation and evaluation. VRIC '14: Proceedings of the Virtual Reality International Conference: Laval Virtual ACM. doi:10.1145/2617841.2620712
PUB | PDF | DOI
 
[13]
2014 | Bielefeld Dissertation | PUB-ID: 2696084
Mattar, N. (2014). Ich, Du, Wir - Ein Personengedächtnis für einen künstlichen Gesprächspartner. Bielefeld: Bielefeld University.
PUB | PDF
 
[12]
2013 | Book Chapter | PUB-ID: 2616000
Mattar, N., & Wachsmuth, I. (2013). Adapting a virtual agent’s conversational behavior by social strategies. In I. J. Timm & M. Thimm (Eds.), Lecture Notes in Computer Science: Vol. 8077. KI 2013: Advances in Artificial Intelligence (pp. 288-291). doi:10.1007/978-3-642-40942-4_26
PUB | PDF | DOI
 
[11]
2013 | Book Chapter | PUB-ID: 2621381
Mattar, N., & Wachsmuth, I. (2013). Strangers and friends: Adapting the conversational style of an artificial agent. In M. Kurosu (Ed.), Lecture Notes in Computer Science: Vol. 8008. Human-Computer Interaction: Towards Intelligent and Implicit Interaction (pp. 102-111). Berlin: Springer. doi:10.1007/978-3-642-39342-6_12
PUB | PDF | DOI
 
[10]
2013 | Conference Paper | PUB-ID: 2624780
Hülsmann, F., Mattar, N., Fröhlich, J., & Wachsmuth, I. (2013). Wind and warmth in virtual reality - requirements and chances. In M. E. Latoschik, O. Staadt, & F. Steinicke (Eds.), Proceedings of the Workshop Virtuelle & Erweiterte Realität 2013 (pp. 133-144). Aachen: Shaker Verlag.
PUB | PDF
 
[9]
2012 | Book Chapter | PUB-ID: 2621375
Mattar, N., & Wachsmuth, I. (2012). Small talk is more than chit-chat: Exploiting structures of casual conversations for a virtual agent. In B. Glimm & A. Krüger (Eds.), Lecture Notes in Computer Science: Vol. 7526. KI 2012: Advances in Artificial Intelligence (pp. 119-130). doi:10.1007/978-3-642-33347-7_11
PUB | PDF | DOI
 
[8]
2012 | Conference Paper | PUB-ID: 2440520
Mattar, N., & Wachsmuth, I. (2012). Who are you? On the acquisition of information about people for an agent that remembers. ICAART 2012 - Proceedings of the 4th International Conference on Agents and Artificial Intelligence, 2, 98-105
PUB | PDF
 
[7]
2011 | Journal Article | PUB-ID: 2047078
Mattar, N., & Pfeiffer, T. (2011). Interactive 3D graphs for web-based social networking platforms. International Journal of Computer Information Systems and Industrial Management Applications, 3, 427-434.
PUB
 
[6]
2011 | Conference Abstract | PUB-ID: 2047082
Mattar, N., & Wachsmuth, I. (2011). How we help Max not to be lonely. Postersession at the Interdisciplinary College, 508
PUB | PDF
 
[5]
2010 | Conference Paper | PUB-ID: 1894436
Renner, P., Dankert, T., Schneider, D., Mattar, N., & Pfeiffer, T. (2010). Navigating and selecting in the virtual supermarket: review and update of classic interaction techniques. Virtuelle und Erweiterte Realitaet: 7. Workshop der GI-Fachgruppe VR/AR, 71-82
PUB | PDF
 
[4]
2010 | Conference Abstract | PUB-ID: 1894430
Mattar, N., & Wachsmuth, I. (2010). A person memory for an artificial interaction partner. Proceedings of KogWis 2010, 69-70. Potsdam: Universitätsverlag Potsdam.
PUB | PDF
 
[3]
2010 | Conference Paper | PUB-ID: 1990994
Mattar, N., & Pfeiffer, T. (2010). Relationships in social networks revealed: a facebook app for social graphs in 3D based on X3DOM and WebGL. Proceedings of the IADIS International Conference Web Virtual Reality and Three-Dimensional Worlds 2010, 269-276
PUB
 
[2]
2009 | Conference Paper | PUB-ID: 1894550
Bluhm, A., Eickmeyer, J., Feith, T., Mattar, N., & Pfeiffer, T. (2009). Exploration von sozialen Netzwerken im 3D Raum am Beispiel von SONAR für Last.fm. Virtuelle und Erweiterte Realität: 6. Workshop der GI-Fachgruppe VR/AR, 269-280. Aachen: Shaker Verlag.
PUB | PDF
 
[1]
2009 | Conference Paper | PUB-ID: 1894565
Pfeiffer, T., & Mattar, N. (2009). Benefits of locating overt visual attention in space using binocular eye tracking for mixed reality applications. Workshop-Proceedings der Tagung Mensch & Computer 2009: Grenzenlos frei!? Berlin: Logos Berlin.
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20 Data Publications

Mark all

[20]
2015 | Conference Paper | PUB-ID: 2753189
Mattar, N., Kulms, P., & Kopp, S. (2015). Interactive Human-Guided Optimization for Logistics Planning. In M. Pielot (Ed.), Mensch und Computer 2015 – Tagungsband (pp. 183-192). Walter de Gruyter GmbH & Co KG.
PUB | PDF
 
[19]
2015 | Conference Paper | PUB-ID: 2753184
Mattar, N., van Welbergen, H., Kulms, P., & Kopp, S. (2015). Prototyping User Interfaces for Investigating the Role of Virtual Agents in Human-Machine Interaction. In W. P. Brinkman, J. Broekens, & D. K. J. Heylen (Eds.), Lecture Notes in Computer Science: Vol. 9238. Intelligent Virtual Agents (pp. 356-360). Springer.
PUB
 
[18]
2015 | Conference Paper | PUB-ID: 2753170
Kulms, P., Mattar, N., & Kopp, S. (2015). An Interaction Game Framework for the Investigation of Human–Agent Cooperation. In W. P. Brinkman, J. Broekens, & D. K. J. Heylen (Eds.), Lecture Notes in Computer Science: Vol. 9238. Intelligent Virtual Agents (pp. 399-402). Springer. doi:10.1007/978-3-319-21996-7_43
PUB | PDF | DOI
 
[17]
2014 | Conference Paper | PUB-ID: 2719319
Mattar, N., Kulms, P., & Kopp, S. (2014). Interaktive Einbindung von Mitarbeitern in das Lösen von Optimierungsproblemen am Beispiel der Logistikplanung. In R. Weidner & T. Redlich (Eds.), Band zur ersten Transdisziplinären Konferenz Technische Unterstützungssysteme, die die Menschen wirklich wollen (pp. 100-109). Hamburg, Germany.
PUB
 
[16]
2014 | Journal Article | PUB-ID: 2684685
Hülsmann, F., Mattar, N., Fröhlich, J., & Wachsmuth, I. (2014). Simulating wind and warmth in virtual reality: conception, realization and evaluation for a CAVE environment. JVRB - Journal of Virtual Reality and Broadcasting, 11(10)
PUB | PDF
 
[15]
2014 | Book Chapter | PUB-ID: 2683410
Mattar, N., & Wachsmuth, I. (2014). Let’s get personal: Assessing the impact of personal information in human-agent conversations. In M. Kurosu (Ed.), Lecture Notes in Computer Science: Vol. 8511. Human-Computer Interaction. Advanced Interaction Modalities and Techniques (pp. 450-461). Berlin [u.a.]: Springer. doi:10.1007/978-3-319-07230-2_43
PUB | PDF | DOI
 
[14]
2014 | Conference Paper | PUB-ID: 2653755
Hülsmann, F., Fröhlich, J., Mattar, N., & Wachsmuth, I. (2014). Wind and warmth in virtual reality: implementation and evaluation. VRIC '14: Proceedings of the Virtual Reality International Conference: Laval Virtual ACM. doi:10.1145/2617841.2620712
PUB | PDF | DOI
 
[13]
2014 | Bielefeld Dissertation | PUB-ID: 2696084
Mattar, N. (2014). Ich, Du, Wir - Ein Personengedächtnis für einen künstlichen Gesprächspartner. Bielefeld: Bielefeld University.
PUB | PDF
 
[12]
2013 | Book Chapter | PUB-ID: 2616000
Mattar, N., & Wachsmuth, I. (2013). Adapting a virtual agent’s conversational behavior by social strategies. In I. J. Timm & M. Thimm (Eds.), Lecture Notes in Computer Science: Vol. 8077. KI 2013: Advances in Artificial Intelligence (pp. 288-291). doi:10.1007/978-3-642-40942-4_26
PUB | PDF | DOI
 
[11]
2013 | Book Chapter | PUB-ID: 2621381
Mattar, N., & Wachsmuth, I. (2013). Strangers and friends: Adapting the conversational style of an artificial agent. In M. Kurosu (Ed.), Lecture Notes in Computer Science: Vol. 8008. Human-Computer Interaction: Towards Intelligent and Implicit Interaction (pp. 102-111). Berlin: Springer. doi:10.1007/978-3-642-39342-6_12
PUB | PDF | DOI
 
[10]
2013 | Conference Paper | PUB-ID: 2624780
Hülsmann, F., Mattar, N., Fröhlich, J., & Wachsmuth, I. (2013). Wind and warmth in virtual reality - requirements and chances. In M. E. Latoschik, O. Staadt, & F. Steinicke (Eds.), Proceedings of the Workshop Virtuelle & Erweiterte Realität 2013 (pp. 133-144). Aachen: Shaker Verlag.
PUB | PDF
 
[9]
2012 | Book Chapter | PUB-ID: 2621375
Mattar, N., & Wachsmuth, I. (2012). Small talk is more than chit-chat: Exploiting structures of casual conversations for a virtual agent. In B. Glimm & A. Krüger (Eds.), Lecture Notes in Computer Science: Vol. 7526. KI 2012: Advances in Artificial Intelligence (pp. 119-130). doi:10.1007/978-3-642-33347-7_11
PUB | PDF | DOI
 
[8]
2012 | Conference Paper | PUB-ID: 2440520
Mattar, N., & Wachsmuth, I. (2012). Who are you? On the acquisition of information about people for an agent that remembers. ICAART 2012 - Proceedings of the 4th International Conference on Agents and Artificial Intelligence, 2, 98-105
PUB | PDF
 
[7]
2011 | Journal Article | PUB-ID: 2047078
Mattar, N., & Pfeiffer, T. (2011). Interactive 3D graphs for web-based social networking platforms. International Journal of Computer Information Systems and Industrial Management Applications, 3, 427-434.
PUB
 
[6]
2011 | Conference Abstract | PUB-ID: 2047082
Mattar, N., & Wachsmuth, I. (2011). How we help Max not to be lonely. Postersession at the Interdisciplinary College, 508
PUB | PDF
 
[5]
2010 | Conference Paper | PUB-ID: 1894436
Renner, P., Dankert, T., Schneider, D., Mattar, N., & Pfeiffer, T. (2010). Navigating and selecting in the virtual supermarket: review and update of classic interaction techniques. Virtuelle und Erweiterte Realitaet: 7. Workshop der GI-Fachgruppe VR/AR, 71-82
PUB | PDF
 
[4]
2010 | Conference Abstract | PUB-ID: 1894430
Mattar, N., & Wachsmuth, I. (2010). A person memory for an artificial interaction partner. Proceedings of KogWis 2010, 69-70. Potsdam: Universitätsverlag Potsdam.
PUB | PDF
 
[3]
2010 | Conference Paper | PUB-ID: 1990994
Mattar, N., & Pfeiffer, T. (2010). Relationships in social networks revealed: a facebook app for social graphs in 3D based on X3DOM and WebGL. Proceedings of the IADIS International Conference Web Virtual Reality and Three-Dimensional Worlds 2010, 269-276
PUB
 
[2]
2009 | Conference Paper | PUB-ID: 1894550
Bluhm, A., Eickmeyer, J., Feith, T., Mattar, N., & Pfeiffer, T. (2009). Exploration von sozialen Netzwerken im 3D Raum am Beispiel von SONAR für Last.fm. Virtuelle und Erweiterte Realität: 6. Workshop der GI-Fachgruppe VR/AR, 269-280. Aachen: Shaker Verlag.
PUB | PDF
 
[1]
2009 | Conference Paper | PUB-ID: 1894565
Pfeiffer, T., & Mattar, N. (2009). Benefits of locating overt visual attention in space using binocular eye tracking for mixed reality applications. Workshop-Proceedings der Tagung Mensch & Computer 2009: Grenzenlos frei!? Berlin: Logos Berlin.
PUB | PDF
 

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