Balancing the playing field: collaborative gaming for physical training

Mace M, Kinany N, Rinne P, Rayner A, Bentley P, Burdet E (2017)
Journal of NeuroEngineering and Rehabilitation 14(1): 116.

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Zeitschriftenaufsatz | Veröffentlicht | Englisch
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Journal of NeuroEngineering and Rehabilitation
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14
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1
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116
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Mace M, Kinany N, Rinne P, Rayner A, Bentley P, Burdet E. Balancing the playing field: collaborative gaming for physical training. Journal of NeuroEngineering and Rehabilitation. 2017;14(1): 116.
Mace, M., Kinany, N., Rinne, P., Rayner, A., Bentley, P., & Burdet, E. (2017). Balancing the playing field: collaborative gaming for physical training. Journal of NeuroEngineering and Rehabilitation, 14(1), 116. doi:10.1186/s12984-017-0319-x
Mace, M., Kinany, N., Rinne, P., Rayner, A., Bentley, P., and Burdet, E. (2017). Balancing the playing field: collaborative gaming for physical training. Journal of NeuroEngineering and Rehabilitation 14:116.
Mace, M., et al., 2017. Balancing the playing field: collaborative gaming for physical training. Journal of NeuroEngineering and Rehabilitation, 14(1): 116.
M. Mace, et al., “Balancing the playing field: collaborative gaming for physical training”, Journal of NeuroEngineering and Rehabilitation, vol. 14, 2017, : 116.
Mace, M., Kinany, N., Rinne, P., Rayner, A., Bentley, P., Burdet, E.: Balancing the playing field: collaborative gaming for physical training. Journal of NeuroEngineering and Rehabilitation. 14, : 116 (2017).
Mace, Michael, Kinany, Nawal, Rinne, Paul, Rayner, Anthony, Bentley, Paul, and Burdet, Etienne. “Balancing the playing field: collaborative gaming for physical training”. Journal of NeuroEngineering and Rehabilitation 14.1 (2017): 116.

2 Zitationen in Europe PMC

Daten bereitgestellt von Europe PubMed Central.

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