Virtual reality test of visual performance: Processing speed and working memory

Behler C, Poth CH, Foerster RM, Schneider WX, Botsch M (2016)
Bielefeld University.

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Abstract / Bemerkung
This DOI contains the C++ code of our TVA-based (theory of visual attention, Bundesen, 1990) whole report assessment implemented on the virtual reality device Oculus Rift. The assessment meassures three components of visual processing capabilities: The visual processing speed, the threshold of conscious perception, and the capacity of visual working memory (for more information see Foerster, Poth, Behler, Botsch, & Schneider, 2016)
Stichworte
virtual reality; visual attention; visual working memory; visual processing speed; threshold of conscious perception; neuropsychological assessment
Erscheinungsjahr
2016
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https://pub.uni-bielefeld.de/record/2906585

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Behler C, Poth CH, Foerster RM, Schneider WX, Botsch M. Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University; 2016.
Behler, C., Poth, C. H., Foerster, R. M., Schneider, W. X., & Botsch, M. (2016). Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University. doi:10.4119/unibi/2906585
Behler, C., Poth, C. H., Foerster, R. M., Schneider, W. X., and Botsch, M. (2016). Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University.
Behler, C., et al., 2016. Virtual reality test of visual performance: Processing speed and working memory, Bielefeld University.
C. Behler, et al., Virtual reality test of visual performance: Processing speed and working memory, Bielefeld University, 2016.
Behler, C., Poth, C.H., Foerster, R.M., Schneider, W.X., Botsch, M.: Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University (2016).
Behler, Christian, Poth, Christian H., Foerster, Rebecca M., Schneider, Werner X., and Botsch, Mario. Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University, 2016.
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2019-09-25T06:40:11Z
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Material in PUB:
Spätere Version
Virtual reality test of visual performance: Selective attention, processing speed, and working memory
Behler C, Poth CH, Foerster RM, Schneider WX, Botsch M (2018)
Bielefeld University.
In sonstiger Relation
Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities
Foerster RM, Poth CH, Behler C, Botsch M, Schneider WX (2016)
Scientific Reports 6(1): 37016.
Spätere Version
Neuropsychological assessment of visual selective attention and processing capacity with head-mounted displays.
Foerster RM, Poth CH, Behler C, Botsch M, Schneider WX (2019)
Neuropsychology 33(3): 309-318.

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