Virtual reality test of visual performance: Processing speed and working memory
Behler C, Poth CH, Foerster RM, Schneider WX, Botsch M (2016)
Bielefeld University.
Datenpublikation
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Creator
Behler, Christian;
Poth, Christian H.UniBi;
Foerster, Rebecca M.UniBi
;
Schneider, Werner X.UniBi;
Botsch, MarioUniBi 


Einrichtung
Abstract / Bemerkung
This DOI contains the C++ code of our TVA-based (theory of visual attention, Bundesen, 1990) whole report assessment implemented on the virtual reality device Oculus Rift. The assessment meassures three components of visual processing capabilities: The visual processing speed, the threshold of conscious perception, and the capacity of visual working memory (for more information see Foerster, Poth, Behler, Botsch, & Schneider, 2016)
Stichworte
virtual reality;
visual attention;
visual working memory;
visual processing speed;
threshold of conscious perception;
neuropsychological assessment
Erscheinungsjahr
2016
Copyright und Lizenzen
Page URI
https://pub.uni-bielefeld.de/record/2906585
Zitieren
Behler C, Poth CH, Foerster RM, Schneider WX, Botsch M. Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University; 2016.
Behler, C., Poth, C. H., Foerster, R. M., Schneider, W. X., & Botsch, M. (2016). Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University. doi:10.4119/unibi/2906585
Behler, C., Poth, C. H., Foerster, R. M., Schneider, W. X., and Botsch, M. (2016). Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University.
Behler, C., et al., 2016. Virtual reality test of visual performance: Processing speed and working memory, Bielefeld University.
C. Behler, et al., Virtual reality test of visual performance: Processing speed and working memory, Bielefeld University, 2016.
Behler, C., Poth, C.H., Foerster, R.M., Schneider, W.X., Botsch, M.: Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University (2016).
Behler, Christian, Poth, Christian H., Foerster, Rebecca M., Schneider, Werner X., and Botsch, Mario. Virtual reality test of visual performance: Processing speed and working memory. Bielefeld University, 2016.
Alle Dateien verfügbar unter der/den folgenden Lizenz(en):
Open Database License (ODbL) v1.0:
Volltext(e)
Name
oculusTVAwholeReport.rar
69.93 MB
Access Level

Zuletzt Hochgeladen
2019-09-25T06:40:11Z
MD5 Prüfsumme
07a7c0e4e188e890cc751ac94f2cd8b0
Material in PUB:
Spätere Version
Virtual reality test of visual performance: Selective attention, processing speed, and working memory
Behler C, Poth CH, Foerster RM, Schneider WX, Botsch M (2018)
Bielefeld University.
Behler C, Poth CH, Foerster RM, Schneider WX, Botsch M (2018)
Bielefeld University.
In sonstiger Relation
Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities
Foerster RM, Poth CH, Behler C, Botsch M, Schneider WX (2016)
Scientific Reports 6(1): 37016.
Foerster RM, Poth CH, Behler C, Botsch M, Schneider WX (2016)
Scientific Reports 6(1): 37016.
Spätere Version
Neuropsychological assessment of visual selective attention and processing capacity with head-mounted displays.
Foerster RM, Poth CH, Behler C, Botsch M, Schneider WX (2019)
Neuropsychology 33(3): 309-318.
Foerster RM, Poth CH, Behler C, Botsch M, Schneider WX (2019)
Neuropsychology 33(3): 309-318.
Externes Material:
Wissenschaftliche Version