Leading and following with a virtual trainer

Reidsma D, Dehling E, van Welbergen H, Zwiers J, Nijholt A (2011)
In: Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment. England D, Rhalibi AE, Cheok AD (Eds); Liverpool, UK: University of Liverpool.

Konferenzbeitrag | Veröffentlicht| Englisch
 
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Autor/in
Reidsma, Dennis; Dehling, Eike; van Welbergen, Herwin; Zwiers, Job; Nijholt, Anton
Herausgeber*in
England, D.; Rhalibi, A. El; Cheok, A.D.
Abstract / Bemerkung
This paper describes experiments with a virtual fitness trainer capable of mutually coordinated interaction. The virtual human co-exercises along with the user, leading as well as following in tempo, to motivate the user and to influence the speed with which the user performs the exercises. In a series of three experiments (20 participants in total) we attempted to influence the users' performance by manipulating the (timing of the) exercise behavior of the virtual trainer. The results show that it is possible to do this implicitly, using only micro adjustments to its bodily behavior. As such, the system is a rst step in the direction of mutually coordinated bodily interaction for virtual humans.
Stichworte
Continuous Interaction; Virtual Human; Embodied Conversational Agent; Coordinated Interaction; Virtual Trainer
Erscheinungsjahr
2011
Titel des Konferenzbandes
Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment
Page URI
https://pub.uni-bielefeld.de/record/2620729

Zitieren

Reidsma D, Dehling E, van Welbergen H, Zwiers J, Nijholt A. Leading and following with a virtual trainer. In: England D, Rhalibi AE, Cheok AD, eds. Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment. Liverpool, UK: University of Liverpool; 2011.
Reidsma, D., Dehling, E., van Welbergen, H., Zwiers, J., & Nijholt, A. (2011). Leading and following with a virtual trainer. In D. England, A. E. Rhalibi, & A. D. Cheok (Eds.), Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment Liverpool, UK: University of Liverpool.
Reidsma, D., Dehling, E., van Welbergen, H., Zwiers, J., and Nijholt, A. (2011). “Leading and following with a virtual trainer” in Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment, England, D., Rhalibi, A. E., and Cheok, A. D. eds. (Liverpool, UK: University of Liverpool).
Reidsma, D., et al., 2011. Leading and following with a virtual trainer. In D. England, A. E. Rhalibi, & A. D. Cheok, eds. Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment. Liverpool, UK: University of Liverpool.
D. Reidsma, et al., “Leading and following with a virtual trainer”, Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment, D. England, A.E. Rhalibi, and A.D. Cheok, eds., Liverpool, UK: University of Liverpool, 2011.
Reidsma, D., Dehling, E., van Welbergen, H., Zwiers, J., Nijholt, A.: Leading and following with a virtual trainer. In: England, D., Rhalibi, A.E., and Cheok, A.D. (eds.) Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment. University of Liverpool, Liverpool, UK (2011).
Reidsma, Dennis, Dehling, Eike, van Welbergen, Herwin, Zwiers, Job, and Nijholt, Anton. “Leading and following with a virtual trainer”. Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment. Ed. D. England, A. El Rhalibi, and A.D. Cheok. Liverpool, UK: University of Liverpool, 2011.
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