Interactive Sonification of Grid-based Games
Nickerson LV, Hermann T (2008)
In: Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå: 27-34.
Konferenzbeitrag
| Veröffentlicht | Englisch
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Autor*in
Nickerson, Louise Valgerður;
Hermann, ThomasUniBi ![](https://pub.uni-bielefeld.de/images/icon_orcid.png)
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Einrichtung
Abstract / Bemerkung
This paper presents novel designs for the sonification (auditory representation) of data from grid-based games such as Connect Four, Sudoku and others, motivated by the search for effective auditory representations that are useful for visually-impaired users as well as to support overviews in case that the visual sense is already otherwise allocated. Grid-based games are ideal to develop sonification strategies since they offer the advantage of providing an excellent test environment to evaluate the designs by measuring details of the interaction, learning, performance of the users, etc. We present in detail two new playable sonification-based audio games, and finally discuss how the approaches might generalise to general grid-based interactive exploration, e.g. for spreadsheet data.
Erscheinungsjahr
2008
Titel des Konferenzbandes
Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound
Seite(n)
27-34
Konferenz
Audio Mostly
Konferenzort
Piteå, Sweden
Konferenzdatum
2008-10-22/2008-10-23
Page URI
https://pub.uni-bielefeld.de/record/2017556
Zitieren
Nickerson LV, Hermann T. Interactive Sonification of Grid-based Games. In: Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå; 2008: 27-34.
Nickerson, L. V., & Hermann, T. (2008). Interactive Sonification of Grid-based Games. Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound, 27-34. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå.
Nickerson, Louise Valgerður, and Hermann, Thomas. 2008. “Interactive Sonification of Grid-based Games”. In Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound, 27-34. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå.
Nickerson, L. V., and Hermann, T. (2008). “Interactive Sonification of Grid-based Games” in Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound (Piteå, Sweden: Interactive Institute - Sonic Studio Piteå), 27-34.
Nickerson, L.V., & Hermann, T., 2008. Interactive Sonification of Grid-based Games. In Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå, pp. 27-34.
L.V. Nickerson and T. Hermann, “Interactive Sonification of Grid-based Games”, Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound, Piteå, Sweden: Interactive Institute - Sonic Studio Piteå, 2008, pp.27-34.
Nickerson, L.V., Hermann, T.: Interactive Sonification of Grid-based Games. Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. p. 27-34. Interactive Institute - Sonic Studio Piteå, Piteå, Sweden (2008).
Nickerson, Louise Valgerður, and Hermann, Thomas. “Interactive Sonification of Grid-based Games”. Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå, 2008. 27-34.
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2019-09-06T08:57:29Z
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In sonstiger Relation
Supplementary Material for "Interactive Sonification of Grid-based Games"
Nickerson LV, Hermann T (2008)
Bielefeld University.
Nickerson LV, Hermann T (2008)
Bielefeld University.
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