Interactive Sonification of Grid-based Games

Nickerson LV, Hermann T (2008)
In: Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå: 27-34.

Konferenzbeitrag | Veröffentlicht | Englisch
 
Download
OA
Autor*in
Nickerson, Louise Valgerður; Hermann, ThomasUniBi
Abstract / Bemerkung
This paper presents novel designs for the sonification (auditory representation) of data from grid-based games such as Connect Four, Sudoku and others, motivated by the search for effective auditory representations that are useful for visually-impaired users as well as to support overviews in case that the visual sense is already otherwise allocated. Grid-based games are ideal to develop sonification strategies since they offer the advantage of providing an excellent test environment to evaluate the designs by measuring details of the interaction, learning, performance of the users, etc. We present in detail two new playable sonification-based audio games, and finally discuss how the approaches might generalise to general grid-based interactive exploration, e.g. for spreadsheet data.
Erscheinungsjahr
2008
Titel des Konferenzbandes
Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound
Seite(n)
27-34
Konferenz
Audio Mostly
Konferenzort
Piteå, Sweden
Konferenzdatum
2008-10-22/2008-10-23
Page URI
https://pub.uni-bielefeld.de/record/2017556

Zitieren

Nickerson LV, Hermann T. Interactive Sonification of Grid-based Games. In: Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå; 2008: 27-34.
Nickerson, L. V., & Hermann, T. (2008). Interactive Sonification of Grid-based Games. Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound, 27-34. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå.
Nickerson, Louise Valgerður, and Hermann, Thomas. 2008. “Interactive Sonification of Grid-based Games”. In Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound, 27-34. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå.
Nickerson, L. V., and Hermann, T. (2008). “Interactive Sonification of Grid-based Games” in Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound (Piteå, Sweden: Interactive Institute - Sonic Studio Piteå), 27-34.
Nickerson, L.V., & Hermann, T., 2008. Interactive Sonification of Grid-based Games. In Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå, pp. 27-34.
L.V. Nickerson and T. Hermann, “Interactive Sonification of Grid-based Games”, Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound, Piteå, Sweden: Interactive Institute - Sonic Studio Piteå, 2008, pp.27-34.
Nickerson, L.V., Hermann, T.: Interactive Sonification of Grid-based Games. Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. p. 27-34. Interactive Institute - Sonic Studio Piteå, Piteå, Sweden (2008).
Nickerson, Louise Valgerður, and Hermann, Thomas. “Interactive Sonification of Grid-based Games”. Proceedings of the Audio Mostly Conference - A Conference on Interaction with Sound. Piteå, Sweden: Interactive Institute - Sonic Studio Piteå, 2008. 27-34.
Alle Dateien verfügbar unter der/den folgenden Lizenz(en):
Copyright Statement:
Dieses Objekt ist durch das Urheberrecht und/oder verwandte Schutzrechte geschützt. [...]
Volltext(e)
Access Level
OA Open Access
Zuletzt Hochgeladen
2019-09-06T08:57:29Z
MD5 Prüfsumme
2a337c4d39eec25f4598485b596b7a2c


Material in PUB:
In sonstiger Relation
Supplementary Material for "Interactive Sonification of Grid-based Games"
Nickerson LV, Hermann T (2008)
Bielefeld University.

Externes Material:
Zusatzmaterial
Beschreibung
External Resources
Export

Markieren/ Markierung löschen
Markierte Publikationen

Open Data PUB

Suchen in

Google Scholar