Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications

Peuser N, Latoschik ME (2008)
In: Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group. Schumann M, Kuhlen T (Eds); Shaker Verlag: 125-136.

Konferenzbeitrag | Veröffentlicht | Englisch
 
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Autor*in
Herausgeber*in
Schumann, Marco; Kuhlen, Torsten
Abstract / Bemerkung
This article introduces the concept of Semantic Traversers (STs) and exemplarily illustrates its utilization inside a Virtual Reality (VR) platform for multimodal construction. The development of reusable and parameterizable routines which are based on the concept of Semantic Reflection is described. These routines work on the Knowledge Representation Layer (KRL) of a simulation framework to realize complex application logic and data flow concepts like field routing. The KRL is implemented by a functionally extended semantic network. The ST development in C++ preserves real-time capabilities while the abstract description of data structures and application logic realizes a persistent and platform-independent representation of programs. The advantages of traverser representation through Semantic Reflection are elaborated. Finally, an editing tool is presented that enables developers to visualize and modify the semantic networks which are used to describe the application.
Erscheinungsjahr
2008
Titel des Konferenzbandes
Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group
Seite(n)
125-136
Page URI
https://pub.uni-bielefeld.de/record/2002286

Zitieren

Peuser N, Latoschik ME. Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications. In: Schumann M, Kuhlen T, eds. Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group. Shaker Verlag; 2008: 125-136.
Peuser, N., & Latoschik, M. E. (2008). Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications. In M. Schumann & T. Kuhlen (Eds.), Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group (pp. 125-136). Shaker Verlag.
Peuser, Nils, and Latoschik, Marc Erich. 2008. “Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications”. In Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group, ed. Marco Schumann and Torsten Kuhlen, 125-136. Shaker Verlag.
Peuser, N., and Latoschik, M. E. (2008). “Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications” in Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group, Schumann, M., and Kuhlen, T. eds. (Shaker Verlag), 125-136.
Peuser, N., & Latoschik, M.E., 2008. Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications. In M. Schumann & T. Kuhlen, eds. Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group. Shaker Verlag, pp. 125-136.
N. Peuser and M.E. Latoschik, “Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications”, Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group, M. Schumann and T. Kuhlen, eds., Shaker Verlag, 2008, pp.125-136.
Peuser, N., Latoschik, M.E.: Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications. In: Schumann, M. and Kuhlen, T. (eds.) Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group. p. 125-136. Shaker Verlag (2008).
Peuser, Nils, and Latoschik, Marc Erich. “Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications”. Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group. Ed. Marco Schumann and Torsten Kuhlen. Shaker Verlag, 2008. 125-136.
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