GPU-Based Ray-Casting of Quadratic Surfaces
Sigg C, Weyrich T, Botsch M, Gross M (2006)
In: Eurographics Symposium on Point-Based Graphics. 59-65.
Konferenzbeitrag
| Veröffentlicht | Englisch
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Autor*in
Sigg, Christian;
Weyrich, Tim;
Botsch, MarioUniBi ;
Gross, Markus
Einrichtung
Erscheinungsjahr
2006
Titel des Konferenzbandes
Eurographics Symposium on Point-Based Graphics
Seite(n)
59-65
Konferenz
Eurographics Symposium on Point-Based Graphics
Page URI
https://pub.uni-bielefeld.de/record/1961649
Zitieren
Sigg C, Weyrich T, Botsch M, Gross M. GPU-Based Ray-Casting of Quadratic Surfaces. In: Eurographics Symposium on Point-Based Graphics. 2006: 59-65.
Sigg, C., Weyrich, T., Botsch, M., & Gross, M. (2006). GPU-Based Ray-Casting of Quadratic Surfaces. Eurographics Symposium on Point-Based Graphics, 59-65
Sigg, Christian, Weyrich, Tim, Botsch, Mario, and Gross, Markus. 2006. “GPU-Based Ray-Casting of Quadratic Surfaces”. In Eurographics Symposium on Point-Based Graphics, 59-65.
Sigg, C., Weyrich, T., Botsch, M., and Gross, M. (2006). “GPU-Based Ray-Casting of Quadratic Surfaces” in Eurographics Symposium on Point-Based Graphics 59-65.
Sigg, C., et al., 2006. GPU-Based Ray-Casting of Quadratic Surfaces. In Eurographics Symposium on Point-Based Graphics. pp. 59-65.
C. Sigg, et al., “GPU-Based Ray-Casting of Quadratic Surfaces”, Eurographics Symposium on Point-Based Graphics, 2006, pp.59-65.
Sigg, C., Weyrich, T., Botsch, M., Gross, M.: GPU-Based Ray-Casting of Quadratic Surfaces. Eurographics Symposium on Point-Based Graphics. p. 59-65. (2006).
Sigg, Christian, Weyrich, Tim, Botsch, Mario, and Gross, Markus. “GPU-Based Ray-Casting of Quadratic Surfaces”. Eurographics Symposium on Point-Based Graphics. 2006. 59-65.