High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes

Botsch M (2006)
Lecture Notes in Informatics D(6).

Zeitschriftenaufsatz | Veröffentlicht | Englisch
 
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Erscheinungsjahr
2006
Zeitschriftentitel
Lecture Notes in Informatics
Band
D
Ausgabe
6
Page URI
https://pub.uni-bielefeld.de/record/1961643

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Botsch M. High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes. Lecture Notes in Informatics. 2006;D(6).
Botsch, M. (2006). High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes. Lecture Notes in Informatics, D(6)
Botsch, Mario. 2006. “High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes”. Lecture Notes in Informatics D (6).
Botsch, M. (2006). High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes. Lecture Notes in Informatics D.
Botsch, M., 2006. High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes. Lecture Notes in Informatics, D(6).
M. Botsch, “High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes”, Lecture Notes in Informatics, vol. D, 2006.
Botsch, M.: High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes. Lecture Notes in Informatics. D, (2006).
Botsch, Mario. “High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes”. Lecture Notes in Informatics D.6 (2006).
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