A Path-based Attention Guiding Technique for Assembly Environments with Target Occlusions

Renner P, Blattgerste J, Pfeiffer T (2018)
In: IEEE Virtual Reality 2018. IEEE.

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Konferenzbeitrag | Veröffentlicht | Englisch
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IEEE Virtual Reality 2018
Konferenz
IEEE Virtual Reality 2018
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Reutlingen
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2018-03-18 – 2018-03-22
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Renner P, Blattgerste J, Pfeiffer T. A Path-based Attention Guiding Technique for Assembly Environments with Target Occlusions. In: IEEE Virtual Reality 2018. IEEE; 2018.
Renner, P., Blattgerste, J., & Pfeiffer, T. (2018). A Path-based Attention Guiding Technique for Assembly Environments with Target Occlusions. IEEE Virtual Reality 2018 IEEE.
Renner, P., Blattgerste, J., and Pfeiffer, T. (2018). “A Path-based Attention Guiding Technique for Assembly Environments with Target Occlusions” in IEEE Virtual Reality 2018 (IEEE).
Renner, P., Blattgerste, J., & Pfeiffer, T., 2018. A Path-based Attention Guiding Technique for Assembly Environments with Target Occlusions. In IEEE Virtual Reality 2018. IEEE.
P. Renner, J. Blattgerste, and T. Pfeiffer, “A Path-based Attention Guiding Technique for Assembly Environments with Target Occlusions”, IEEE Virtual Reality 2018, IEEE, 2018.
Renner, P., Blattgerste, J., Pfeiffer, T.: A Path-based Attention Guiding Technique for Assembly Environments with Target Occlusions. IEEE Virtual Reality 2018. IEEE (2018).
Renner, Patrick, Blattgerste, Jonas, and Pfeiffer, Thies. “A Path-based Attention Guiding Technique for Assembly Environments with Target Occlusions”. IEEE Virtual Reality 2018. IEEE, 2018.
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2018-05-03T09:24:25Z

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