Bayesian Imitation of Human Behavior in Interactive Computer Games

Gorman B, Thurau C, Bauckhage C, Humphrys M (2006)
In: Proc. of the Int. Conf. on Pattern Recognition (ICPR’06)., 1. IEEE: 1244-1247.

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Konferenzbeitrag | Veröffentlicht | Englisch
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Proc. of the Int. Conf. on Pattern Recognition (ICPR’06)
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1244-1247
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Gorman B, Thurau C, Bauckhage C, Humphrys M. Bayesian Imitation of Human Behavior in Interactive Computer Games. In: Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). Vol 1. IEEE; 2006: 1244-1247.
Gorman, B., Thurau, C., Bauckhage, C., & Humphrys, M. (2006). Bayesian Imitation of Human Behavior in Interactive Computer Games. Proc. of the Int. Conf. on Pattern Recognition (ICPR’06), 1, 1244-1247
Gorman, B., Thurau, C., Bauckhage, C., and Humphrys, M. (2006). “Bayesian Imitation of Human Behavior in Interactive Computer Games” in Proc. of the Int. Conf. on Pattern Recognition (ICPR’06), vol. 1, (IEEE), 1244-1247.
Gorman, B., et al., 2006. Bayesian Imitation of Human Behavior in Interactive Computer Games. In Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). no.1 IEEE, pp. 1244-1247.
B. Gorman, et al., “Bayesian Imitation of Human Behavior in Interactive Computer Games”, Proc. of the Int. Conf. on Pattern Recognition (ICPR’06), vol. 1, IEEE, 2006, pp.1244-1247.
Gorman, B., Thurau, C., Bauckhage, C., Humphrys, M.: Bayesian Imitation of Human Behavior in Interactive Computer Games. Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). 1, p. 1244-1247. IEEE (2006).
Gorman, B., Thurau, Christian, Bauckhage, Christian, and Humphrys, M. “Bayesian Imitation of Human Behavior in Interactive Computer Games”. Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). IEEE, 2006.Vol. 1. 1244-1247.

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