148 Publikationen
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2022 | Zeitschriftenaufsatz | E-Veröff. vor dem Druck | PUB-ID: 2965803Did It Move? Humans Use Spatio-Temporal Landmark Permanency Efficiently for NavigationPUB | DOI | WoS | PubMed | Europe PMC
Roy, Charlotte, Did It Move? Humans Use Spatio-Temporal Landmark Permanency Efficiently for Navigation. Journal of Experimental Psychology : General (). , 2022 -
2022 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2963161Motor imagery during action observation in virtual reality: the impact of watching myself performing at a level I have not yet achievedPUB | DOI | WoS
Frank, Cornelia, Motor imagery during action observation in virtual reality: the impact of watching myself performing at a level I have not yet achieved. International Journal of Sport and Exercise Psychology (). , 2022 -
2021 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2954840Marker-Less Motion Capture of Insect Locomotion With Deep Neural Networks Pre-trained on Synthetic VideosPUB | PDF | DOI | WoS | PubMed | Europe PMC
Arent, Ilja, Marker-Less Motion Capture of Insect Locomotion With Deep Neural Networks Pre-trained on Synthetic Videos. Frontiers in behavioral neuroscience 15 (). , 2021 -
2020 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2940800Cognitive training in an everyday-like virtual reality enhances visual-spatial memory capacities in stroke survivors with visual field defectsPUB | DOI | WoS | PubMed | Europe PMC
Dehn, Lorenz, Cognitive training in an everyday-like virtual reality enhances visual-spatial memory capacities in stroke survivors with visual field defects. Topics in Stroke Rehabilitation 24 (6). , 2020 -
2020 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2940801Polygon Laplacian Made SimplePUB | PDF | DOI | WoS
Bunge, Astrid, Polygon Laplacian Made Simple. Computer Graphics Forum 39 (2). , 2020 -
2019 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2933354Neuropsychological assessment of visual selective attention and processing capacity with head-mounted displays.PUB | PDF | DOI | WoS | PubMed | Europe PMC
Foerster, Rebecca M., Neuropsychological assessment of visual selective attention and processing capacity with head-mounted displays.. Neuropsychology 33 (3). , 2019 -
2019 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2933830AO+MI in virtual reality: Practicing at a level that one has not yet achievedPUB
Frank, Cornelia, AO+MI in virtual reality: Practicing at a level that one has not yet achieved. (). , 2019 -
2019 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2933833Combined action observation and motor imagery in virtual reality. On watching and imagining oneself at a level that one has not yet achievedPUB
Frank, Cornelia, Combined action observation and motor imagery in virtual reality. On watching and imagining oneself at a level that one has not yet achieved. Building the Future of Sport and Exercise Psychology (). , 2019 -
2019 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2935832Superimposed skilled performance in a virtual mirror improves motor performance and cognitive representation of a full-body motor actionPUB | DOI | WoS | PubMed | Europe PMC
Hülsmann, Felix, Superimposed skilled performance in a virtual mirror improves motor performance and cognitive representation of a full-body motor action . Frontiers in Robotics and AI 6 (). , 2019 -
2019 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2933466A method for automatic forensic facial reconstruction based on dense statistics of soft tissue thicknessPUB | PDF | DOI | WoS | PubMed | Europe PMC
Gietzen, Thomas, A method for automatic forensic facial reconstruction based on dense statistics of soft tissue thickness. PLOS ONE 14 (1). , 2019 -
2019 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2933628Poly-Spline Finite Element MethodPUB | DOI | WoS
Schneider, Teseo, Poly-Spline Finite Element Method. ACM Transactions on Graphics 38 (3). , 2019 -
2019 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2937882Fast Projective SkinningPUB
Komaritzan, Martin, Fast Projective Skinning. Proceedings of ACM SIGGRAPH Conference on Motion, Interaction and Games (). , 2019 -
2019 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2936116VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-BeingPUB
von Mammen, Sebastian, VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-Being. VS-Games (). , 2019 -
2019 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2933673Not Alone Here?! Scalability and User Experience of Embodied Ambient Crowds in Distributed Social Virtual RealityPUB | DOI | WoS | PubMed | Europe PMC
Latoschik, Marc Erich, Not Alone Here?! Scalability and User Experience of Embodied Ambient Crowds in Distributed Social Virtual Reality. IEEE Transactions on Visualization and Computer Graphics 25 (5). , 2019 -
2018 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2919133Orthogonalization of Linear Representations for Efficient Evolutionary Design OptimizationPUB
Richter, Andreas, Orthogonalization of Linear Representations for Efficient Evolutionary Design Optimization. Proceedings of the Genetic and Evolutionary Computation Conference (). New York, 2018 -
2018 | Datenpublikation | PUB-ID: 2920105Virtual reality test of visual performance: Selective attention, processing speed, and working memoryPUB | Dateien verfügbar | DOI
Behler, Christian, Virtual reality test of visual performance: Selective attention, processing speed, and working memory. (). , 2018 -
2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2914515Training in a comprehensive everyday-like virtual reality environment compared to computerized cognitive training for patients with depressionPUB | DOI | WoS
Dehn, Lorenz, Training in a comprehensive everyday-like virtual reality environment compared to computerized cognitive training for patients with depression. Computers in Human Behavior 79 (). , 2018 -
2018 | Datenpublikation | PUB-ID: 2930611Classification of motor errors to provide real-time feedback for sports coaching in virtual reality - A case study in squats and Tai Chi pushes (Data)PUB | Dateien verfügbar | DOI
Hülsmann, Felix, Classification of motor errors to provide real-time feedback for sports coaching in virtual reality - A case study in squats and Tai Chi pushes (Data). (). , 2018 -
2018 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2921355Virtual coaching. On the influence of memory-based and execution-based verbal feedback in a virtual training environmentPUB
Frank, Cornelia, Virtual coaching. On the influence of memory-based and execution-based verbal feedback in a virtual training environment. (). , 2018 -
2018 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2921356Virtuelles Training: Zum Effekt nonverbaler und verbaler Feedbackstrategien beim Erlernen der Kniebeuge in Virtueller RealitätPUB
Frank, Cornelia, Virtuelles Training: Zum Effekt nonverbaler und verbaler Feedbackstrategien beim Erlernen der Kniebeuge in Virtueller Realität. Die Psychophysiologie der Handlung. 50. Jahrestagung der Arbeitsgemeinschaft für Sportpsychologie vom 10. bis 12. Mai in Köln (). , 2018 -
2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2930862Classification of motor errors to provide real-time feedback for sports coaching in virtual reality — A case study in squats and Tai Chi pushesPUB | DOI | Download (ext.) | WoS
Hülsmann, Felix, Classification of motor errors to provide real-time feedback for sports coaching in virtual reality — A case study in squats and Tai Chi pushes. Computers & Graphics 76 (). , 2018 -
2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2916988The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional ResponsePUB | DOI | WoS | PubMed | Europe PMC
Waltemate, Thomas, The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response. IEEE Transactions on Visualization and Computer Graphics 24 (4). , 2018 -
2018 | Zeitschriftenaufsatz | E-Veröff. vor dem Druck | PUB-ID: 2919208Projective SkinningPUB | DOI | WoS
Komaritzan, Martin, Projective Skinning. Proceedings of the ACM on Computer Graphics and Interactive Techniques 1 (1). , 2018 -
2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2908041Ultrahigh temporal resolution of visual presentation using gaming monitors and G-SyncPUB | PDF | DOI | Download (ext.) | WoS | PubMed | Europe PMC
Poth, Christian H., Ultrahigh temporal resolution of visual presentation using gaming monitors and G-Sync. Behavior Research Methods 50 (1). , 2018 -
2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2908550Design and Evaluation of Reduced Marker Layouts for Hand Motion CapturePUB | DOI | WoS
Schröder, Matthias, Design and Evaluation of Reduced Marker Layouts for Hand Motion Capture. Computer Animation and Virtual Worlds 29 (6). , 2018 -
2018 | Datenpublikation | PUB-ID: 2930619A Multilinear Model for Bidirectional Craniofacial Reconstruction (Data)PUB | Dateien verfügbar | DOI
Achenbach, Jascha, A Multilinear Model for Bidirectional Craniofacial Reconstruction (Data). (). , 2018 -
2018 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2930620A Multilinear Model for Bidirectional Craniofacial ReconstructionPUB
Achenbach, Jascha, A Multilinear Model for Bidirectional Craniofacial Reconstruction. Eurographics Workshop on Visual Computing for Biology and Medicine (). , 2018 -
2018 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2918604Presenting visual stimuli in ultra-high temporal resolution with gaming monitorsPUB
Poth, Christian H., Presenting visual stimuli in ultra-high temporal resolution with gaming monitors. TeaP 2018. Abstracts of the 60th Conference of Experimental Psychologists (). Lengerich, 2018 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2914957Accurate online alignment of human motor performancesPUB | PDF | DOI
Hülsmann, Felix, Accurate online alignment of human motor performances. Proceedings of ACM Motion in Games (). Barcelona, 2017 -
2017 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2913332Intelligent Coaching Space - Motor learning and coaching in virtual realityPUB
Frank, Cornelia, Intelligent Coaching Space - Motor learning and coaching in virtual reality. Sport Psychology: Linking theory to practice; Proceedings of the XIV ISSP World Congress of Sport Psychology from July 10th to 14th in Seville, Spain (). , 2017 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913339The Intelligent Coaching Space: A DemonstrationPUB | PDF | DOI
de Kok, Iwan, The Intelligent Coaching Space: A Demonstration. Intelligent Virtual Agents: 17th International Conference on Intelligent Virtual Agents from August 27th to 30th in Stockholm, Sweden 10498 (). Cham, 2017 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913750The Effect of Avatar Realism in Immersive Social Virtual RealitiesPUB
Latoschik, Marc, The Effect of Avatar Realism in Immersive Social Virtual Realities. Proceedings of ACM Symposium on Virtual Reality Software and Technology (). , 2017 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913751Fast Generation of Realistic Virtual HumansPUB | DOI
Achenbach, Jascha, Fast Generation of Realistic Virtual Humans. Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology - VRST '17 (). New York, NY, 2017 -
2017 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2909407Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theoryPUB | PDF | DOI | WoS | PubMed | Europe PMC
Schindler, Sebastian, Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory. Scientific Reports 7 (1). , 2017 -
2017 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2914125Neuropsychological assessment of visual-cognitive processing capabilities with the virtual reality device HTC VivePUB | Download (ext.)
Foerster, Rebecca M., Neuropsychological assessment of visual-cognitive processing capabilities with the virtual reality device HTC Vive. Abstracts of the 40th European Conference on Visual Perception (ECVP) 2017 Berlin (). London, 2017 -
2017 | Konferenzband | E-Veröff. vor dem Druck | PUB-ID: 2912413Symposium on Solid and Physical ModelingPUB
Botsch, Mario, Symposium on Solid and Physical Modeling. 90 (). , 2017 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2909221Preference-guided Adaptation of Deformation Representations for Evolutionary Design OptimizationPUB
Richter, Andreas, Preference-guided Adaptation of Deformation Representations for Evolutionary Design Optimization. IEEE Congress on Evolutionary Computation (). , 2017 -
2017 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2914126Presenting visual stimuli with ultra-high temporal resolution using gaming monitors and G-SyncPUB | Download (ext.)
Poth, Christian H., Presenting visual stimuli with ultra-high temporal resolution using gaming monitors and G-Sync. Abstracts of the 40th European Conference on Visual Perception (ECVP) 2017 Berlin (). London, 2017 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913752Effects of Variability in Synthetic Training Data on Convolutional Neural Networks for 3D Head ReconstructionPUB | PDF | DOI
Göpfert, Jan Philip, Effects of Variability in Synthetic Training Data on Convolutional Neural Networks for 3D Head Reconstruction. 2017 SSCI Proceedings. 2017 IEEE Symposium Series on Computational Intelligence (SSCI) (). Piscataway, NJ, 2017 -
2017 | Diskussionspapier | PUB-ID: 2913170Cognitive Interaction Technologies for Education - White PaperPUB | PDF
Ell, Basil, Cognitive Interaction Technologies for Education - White Paper. (). , 2017 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913362Get One or Create One: The Impact of Graded Involvement in a Selection Procedure for a Virtual Agent on Satisfaction and Suitability RatingsPUB | DOI
Diehl, Charlotte, Get One or Create One: The Impact of Graded Involvement in a Selection Procedure for a Virtual Agent on Satisfaction and Suitability Ratings. Proceedings of the 17th International Conference on Intelligent Virtual Agents (). , 2017 -
2017 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2911669Marker-less motion capture of antennal movement kinematics in honeybees and other HymenopteransPUB
Dürr, Volker, Marker-less motion capture of antennal movement kinematics in honeybees and other Hymenopterans. Proc. Göttingen Meeting Ger. Neurosci. Soc. 2017 (). , 2017 -
2017 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2910628Facial Retargeting with Automatic Range of Motion AlignmentPUB | DOI | WoS
Blanco i Ribera, Roger, Facial Retargeting with Automatic Range of Motion Alignment. ACM Transactions on Graphics 36 (4). , 2017 -
2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2907834Multi-objective Representation Setups for Deformation-based Design OptimizationPUB
Richter, Andreas, Multi-objective Representation Setups for Deformation-based Design Optimization. Evolutionary Multi-Criterion Optimization: 9th International Conference, EMO 2017, Münster, Germany, March 19-22, 2017, Proceedings 10173 (). Cham, 2017 -
2016 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2906894Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilitiesPUB | PDF | DOI | Download (ext.) | WoS | PubMed | Europe PMC
Foerster, Rebecca M., Using the virtual reality device Oculus Rift for neuropsychological assessment of visual processing capabilities. Scientific Reports 6 (1). , 2016 -
2016 | Datenpublikation | PUB-ID: 2906585Virtual reality test of visual performance: Processing speed and working memoryPUB | Dateien verfügbar | DOI
Behler, Christian, Virtual reality test of visual performance: Processing speed and working memory. (). , 2016 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2905752The Impact of Latency on Perceptual Judgments and Motor Performance in Closed-loop Interaction in Virtual RealityPUB | PDF | DOI
Waltemate, Thomas, The Impact of Latency on Perceptual Judgments and Motor Performance in Closed-loop Interaction in Virtual Reality. Proceedings of ACM Symposium on Virtual Reality Software and Technology (). New York, 2016 -
2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905098Latency, sensorimotor feedback and virtual agents: Feedback channels for motor learning using the ICSPACE platformPUB
Frank, Cornelia, Latency, sensorimotor feedback and virtual agents: Feedback channels for motor learning using the ICSPACE platform. (). , 2016 -
2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905099Imagery and observation research in virtual reality environmentsPUB
Frank, Cornelia, Imagery and observation research in virtual reality environments. (). , 2016 -
2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905377The ICSPACE Platform: A Virtual Reality Setup for Experiments in Motor LearningPUB | PDF
Hülsmann, Felix, The ICSPACE Platform: A Virtual Reality Setup for Experiments in Motor Learning. (). , 2016 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2904469Non-Negative Kernel Sparse Coding for the Analysis of Motion DataPUB | PDF | DOI | Download (ext.) | arXiv
Hosseini, Babak, Non-Negative Kernel Sparse Coding for the Analysis of Motion Data. Artificial Neural Networks and Machine Learning – ICANN 2016 9887 (). Cham, 2016 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2762581Multi-Level Analysis of Motor Actions as a Basis for Effective Coaching in Virtual RealityPUB | DOI
Hülsmann, Felix, Multi-Level Analysis of Motor Actions as a Basis for Effective Coaching in Virtual Reality. Proceedings of the 10th International Symposium on Computer Science in Sports (ISCSS) 392 (). Cham, 2016 -
2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2909972Marker-less motion capture of antennal movements in honeybees and bumblebeesPUB
Dürr, Volker, Marker-less motion capture of antennal movements in honeybees and bumblebees. Proc.German Zool.Soc. (). Kiel, 2016 -
2016 | Konferenzband | Veröffentlicht | PUB-ID: 2905022Symposium on Solid and Physical ModelingPUB
Botsch, Mario, Symposium on Solid and Physical Modeling. 78 (). , 2016 -
2016 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2762577Constrained Space Deformation Techniques for Design OptimizationPUB | DOI | WoS
Sieger, Daniel, Constrained Space Deformation Techniques for Design Optimization. Computer-Aided Design 72 (). , 2016 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2902698Evolvability as a Quality Criterion for Linear Deformation Representations in Evolutionary OptimizationPUB
Richter, Andreas, Evolvability as a Quality Criterion for Linear Deformation Representations in Evolutionary Optimization. IEEE Congress on Evolutionary Computation (). , 2016 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2905753Point Cloud Noise and Outlier Removal for Image-Based 3D ReconstructionPUB
Wolff, Katja, Point Cloud Noise and Outlier Removal for Image-Based 3D Reconstruction. Proceedings of International Conference on 3D Vision (). , 2016 -
2016 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2906115Assessing visual processing capabilities using the virtual reality device Oculus RiftPUB | WoS
Poth, Christian H., Assessing visual processing capabilities using the virtual reality device Oculus Rift. 45 (2_suppl). , 2016 -
2015 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2764625Demonstrating the Dialogue System of the Intelligent Coaching SpacePUB | PDF | Download (ext.)
de Kok, Iwan, Demonstrating the Dialogue System of the Intelligent Coaching Space. Proceedings of the 19th Workshop on the Semantics and Pragmatics of Dialogue (). Gothenburg, 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2772359Accurate Face Reconstruction through Anisotropic Fitting and Eye CorrectionPUB
Achenbach, Jascha, Accurate Face Reconstruction through Anisotropic Fitting and Eye Correction. Proceedings of Vision, Modeling and Visualization (). , 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2774601Realizing a Low-latency Virtual Reality Environment for Motor LearningPUB | PDF | DOI | Download (ext.)
Waltemate, Thomas, Realizing a Low-latency Virtual Reality Environment for Motor Learning. Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology (). New York, NY, USA, 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2769276A Multimodal System for Real-Time Action Instruction in Motor Skill LearningPUB | PDF
de Kok, Iwan, A Multimodal System for Real-Time Action Instruction in Motor Skill Learning. Proceedings of ACM ICMI 17th ACM International Conference on Multimodal Interaction (). , 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2772357Reduced Marker Layouts for Optical Motion Capture of HandsPUB
Schröder, Matthias, Reduced Marker Layouts for Optical Motion Capture of Hands. Proceedings of ACM Motion in Games (). , 2015 -
2015 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2772349To Stylize or not to Stylize? The Effect of Shape and Material Stylization on the Perception of Computer-Generated FacesPUB | DOI | WoS
Zell, Eduard, To Stylize or not to Stylize? The Effect of Shape and Material Stylization on the Perception of Computer-Generated Faces. ACM Transactions on Graphics 34 (6). , 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2733253On Shape Deformation Techniques for Simulation-based Design OptimizationPUB
Sieger, Daniel, On Shape Deformation Techniques for Simulation-based Design Optimization. New Challenges in Grid Generation and Adaptivity for Scientific Computing (). , 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2733258Evolvability of Representations in Complex System Engineering: a SurveyPUB
Richter, Andreas, Evolvability of Representations in Complex System Engineering: a Survey. IEEE Congress on Evolutionary Computation (). , 2015 -
2015 | Konferenzband | Veröffentlicht | PUB-ID: 2756469Geometric Modeling and ProcessingPUB
Botsch, Mario, Geometric Modeling and Processing. 35-36 (). , 2015 -
2015 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2757220Robust Articulated-ICP for Real-Time Hand TrackingPUB | DOI | WoS
Tagliasacchi, Andrea, Robust Articulated-ICP for Real-Time Hand Tracking. Computer Graphics Forum 34 (5). , 2015 -
2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2786527Fully Automatic Optical Motion Tracking using an Inverse Kinematics ApproachPUB
Maycock, Jonathan, Fully Automatic Optical Motion Tracking using an Inverse Kinematics Approach. Proceedings of IEEE-RAS International Conference on Humanoid Robots (). , 2015 -
2014 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2681219A natural movement database for management, documentation, visualization, mining and modeling of locomotion experimentsPUB | DOI
Theunissen, Leslie, A natural movement database for management, documentation, visualization, mining and modeling of locomotion experiments. Living Machines 2014. Biomimetic and Biohybrid Systems 8608 (). Cham, 2014 -
2014 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2643922Real-life memory and spatial navigation in patients with focal epilepsy: Ecological validity of a virtual-reality supermarket taskPUB | DOI | WoS | PubMed | Europe PMC
Grewe, Philip, Real-life memory and spatial navigation in patients with focal epilepsy: Ecological validity of a virtual-reality supermarket task. Epilespy and Behavior 31 (). , 2014 -
2014 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2608027RBF Morphing Techniques for Simulation-based Design OptimizationPUB | DOI | WoS
Sieger, Daniel, RBF Morphing Techniques for Simulation-based Design Optimization. Engineering with Computers 30 (2). , 2014 -
2014 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2693254Membrane Mapping: Combining Mesoscopic and Molecular Cell VisualizationPUB | DOI
Waltemate, Thomas, Membrane Mapping: Combining Mesoscopic and Molecular Cell Visualization. Proceedings of Eurographics Workshop on Visual Computing for Biology and Medicine (). , 2014 -
2014 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2663925Real-Time Hand Tracking using Synergistic Inverse KinematicsPUB
Schröder, Matthias, Real-Time Hand Tracking using Synergistic Inverse Kinematics. Proceedings of IEEE International Conference on Robotics and Automation (ICRA) (). , 2014 -
2014 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2683290Deformable Registration using Patch-Wise Shape MatchingPUB | DOI | WoS
Bonarrigo, Francesco, Deformable Registration using Patch-Wise Shape Matching. Graphical Models 76 (5). , 2014 -
2014 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2693251Constrained Space Deformation for Design OptimizationPUB
Sieger, Daniel, Constrained Space Deformation for Design Optimization. Proceedings of International Meshing Roundtable (). , 2014 -
2014 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2693256Online Adaptive PCA for Inverse Kinematics Hand TrackingPUB
Schröder, Matthias, Online Adaptive PCA for Inverse Kinematics Hand Tracking. Proceedings of Vision, Modeling and Visualization (). , 2014 -
2013 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2577463Learning real-life cognitive abilities in a novel 360°-virtual reality supermarket: a neuropsychological study of healthy participants and patients with epilepsyPUB | PDF | DOI | WoS | PubMed | Europe PMC
Grewe, Philip, Learning real-life cognitive abilities in a novel 360°-virtual reality supermarket: a neuropsychological study of healthy participants and patients with epilepsy. Journal of NeuroEngineering and Rehabilitation 10 (1). , 2013 -
2013 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2584721Assessment and Training of Cognitive Functions in Young and Older Subjects Using a Novel Virtual Reality ApplicationPUB | WoS
Kohsik, Agnes, Assessment and Training of Cognitive Functions in Young and Older Subjects Using a Novel Virtual Reality Application. 27 (). Gottingen, 2013 -
2013 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2552101Adaptive Remeshing for Real-Time Mesh DeformationPUB
Dunyach, Marion, Adaptive Remeshing for Real-Time Mesh Deformation. Eurographics Short Papers (). , 2013 -
2013 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2552095OctaVis: A Virtual Reality System for Clinical Studies and RehabilitationPUB
Zell, Eduard, OctaVis: A Virtual Reality System for Clinical Studies and Rehabilitation. Eurographics Medical Prize Papers (). , 2013 -
2013 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2913327Assessment and Training of Cognitive Functions in Young and Older Subjects Using a Novel Virtual Reality ApplicationPUB
Kohsik, Agnes, Assessment and Training of Cognitive Functions in Young and Older Subjects Using a Novel Virtual Reality Application. 27 (Suppl. 1). Göttingen, 2013 -
2013 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2582229ElastiFace: Matching and Blending Textured FacesPUB
Zell, Eduard, ElastiFace: Matching and Blending Textured Faces. Proceedings of International Symposium on Non-Photorealistic Animation and Rendering (NPAR) (). , 2013 -
2013 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2647957Evaluation of Surround-View and Self-Rotation in the OCTAVIS VR-SystemPUB | DOI | Download (ext.)
Dyck, Eugen, Evaluation of Surround-View and Self-Rotation in the OCTAVIS VR-System. Joint Virtual Reality Conference of EGVE - EuroVR (). Paris, France, 2013 -
2013 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2577467Analysis of Hand Synergies for Inverse Kinematics Hand TrackingPUB
Schröder, Matthias, Analysis of Hand Synergies for Inverse Kinematics Hand Tracking. Proceedings of ICRA Workshop on "Hand synergies - how to tame the complexity of grasping" (). , 2013 -
2012 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2468458OctaVis: Optimization Techniques for Multi-GPU Multi-View RenderingPUB
Dyck, Eugen, OctaVis: Optimization Techniques for Multi-GPU Multi-View Rendering. Journal of Virtual Reality and Broadcasting 9 (6). , 2012 -
2012 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2516930High Quality Mesh Morphing Using Triharmonic Radial Basis FunctionsPUB
Sieger, Daniel, High Quality Mesh Morphing Using Triharmonic Radial Basis Functions. (). , 2012 -
2012 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2529851OctaVis: An Easy-to-Use VR-System for Clinical StudiesPUB
Dyck, Eugen, OctaVis: An Easy-to-Use VR-System for Clinical Studies. (). , 2012 -
2012 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2524070Developing design guidelines for characters from analyzing empirical studies on the uncanny valleyPUB
Zell, Eduard, Developing design guidelines for characters from analyzing empirical studies on the uncanny valley. (). , 2012 -
2012 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2501130A Comprehensive Comparison of Shape Deformation Methods in Evolutionary Design OptimizationPUB
Sieger, Daniel, A Comprehensive Comparison of Shape Deformation Methods in Evolutionary Design Optimization. (). , 2012 -
2012 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2529855Einkaufstraining in einem virtuellen Supermarkt: zwei Fallstudien mit aphasischen PatientenPUB
Platner, Katharina, Einkaufstraining in einem virtuellen Supermarkt: zwei Fallstudien mit aphasischen Patienten. (). , 2012 -
2012 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2524069Real-Time Hand Tracking with a Color Glove for the Actuation of Anthropomorphic Robot HandsPUB
Schröder, Matthias, Real-Time Hand Tracking with a Color Glove for the Actuation of Anthropomorphic Robot Hands. 2012 12th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2012) (). Osaka, Japan, 2012 -
2012 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2723403The role of visual-spatial working memory in map learning and way-finding.PUB
Poth, Christian H., The role of visual-spatial working memory in map learning and way-finding.. (). , 2012 -
2011 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2143253Example-Driven Deformations Based on Discrete ShellsPUB | DOI | WoS
Fröhlich, Stefan, Example-Driven Deformations Based on Discrete Shells. Computer Graphics Forum 30 (8). , 2011 -
2011 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2300257Evaluation of a 360°-Virtual Reality Supermarket for Neuropsychological Assessment and Training of Real-Life Memory FunctionsPUB
Grewe, Philip, Evaluation of a 360°-Virtual Reality Supermarket for Neuropsychological Assessment and Training of Real-Life Memory Functions. (). , 2011 -
2011 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2316408Design, Implementation, and Evaluation of the Surface_mesh Data StructurePUB | DOI
Sieger, Daniel, Design, Implementation, and Evaluation of the Surface_mesh Data Structure. (). , 2011 -
2011 | Konferenzband | Veröffentlicht | PUB-ID: 2299374Proceedings of Eurographics Symposium on Geometry Processing 2011PUB
Botsch, Mario, Proceedings of Eurographics Symposium on Geometry Processing 2011. 30 (5). , 2011 -
2011 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2300255Neuropsychological training of memory functions in a 360°-Virtual reality supermarket and correlations with real-life behaviorPUB
Grewe, Philip, Neuropsychological training of memory functions in a 360°-Virtual reality supermarket and correlations with real-life behavior. (). , 2011 -
2011 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2299370Pose Correction by Space-Time IntegrationPUB
Martinez Esturo, Janick, Pose Correction by Space-Time Integration. (). , 2011 -
2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961537Optimizing Voronoi Diagrams for Polygonal Finite Element ComputationsPUB | DOI
Sieger, Daniel, Optimizing Voronoi Diagrams for Polygonal Finite Element Computations. Proceedings of the 19th International Meshing Roundtable (). Berlin, 2010 -
2010 | Monographie | Veröffentlicht | PUB-ID: 1961547Polygon Mesh ProcessingPUB
Botsch, Mario, Polygon Mesh Processing. (). Natick, Mass., 2010 -
2010 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961541Unified Simulation of Elastic Rods, Shells, and SolidsPUB | DOI | WoS
Martin, Sebastian, Unified Simulation of Elastic Rods, Shells, and Solids. ACM Transactions on Graphics 29 (4). , 2010 -
2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961533OctaVis: A Simple and Efficient Multi-View Rendering SystemPUB
Dyck, Eugen, OctaVis: A Simple and Efficient Multi-View Rendering System. GI VR/AR Workshop (). , 2010 -
2009 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961553Flexible Simulation of Deformable Models Using Discontinuous Galerkin FEMPUB | DOI | WoS
Kaufmann, Peter, Flexible Simulation of Deformable Models Using Discontinuous Galerkin FEM. Graphical Models 71 (4). , 2009 -
2009 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961558Enrichment Textures for Detailed Cutting of ShellsPUB | DOI | WoS
Kaufmann, Peter, Enrichment Textures for Detailed Cutting of Shells. ACM Transactions on Graphics 28 (3). , 2009 -
2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961581Robust and Efficient Wave Simulations on Deforming MeshesPUB | DOI | WoS
Angst, Roland, Robust and Efficient Wave Simulations on Deforming Meshes. Computer Graphics Forum 27 (7). , 2008 -
2008 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961586A Hardware Processing Unit for Point SetsPUB
Heinzle, Simon, A Hardware Processing Unit for Point Sets. Graphics Hardware (). , 2008 -
2008 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961570Flexible Simulation of Deformable Models Using Discontinuous Galerkin FEMPUB | DOI | WoS
Kaufmann, Peter, Flexible Simulation of Deformable Models Using Discontinuous Galerkin FEM. ACM SIGGRAPH / Eurographics Symposium on Computer Animation (). , 2008 -
2008 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961575Pose-Space Animation and Transfer of Facial DetailsPUB
Bickel, Bernd, Pose-Space Animation and Transfer of Facial Details. ACM SIGGRAPH / Eurographics Symposium on Computer Animation (). , 2008 -
2008 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961591Finite Elemente Methoden auf konvexen Polyedern für physikalisch-basierte SchnittsimulationPUB
Botsch, Mario, Finite Elemente Methoden auf konvexen Polyedern für physikalisch-basierte Schnittsimulation. Jahrestagung Deutsche Gesellschaft für Medizinische Physik (). , 2008 -
2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961750On Linear Variational Surface Deformation MethodsPUB | DOI | WoS | PubMed | Europe PMC
Botsch, Mario, On Linear Variational Surface Deformation Methods. IEEE Transactions on Visualization and Computer Graphics 14 (1). , 2008 -
2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961564Polyhedral Finite Elements Using Harmonic Basis FunctionsPUB | DOI | WoS
Martin, Sebastian, Polyhedral Finite Elements Using Harmonic Basis Functions. Computer Graphics Forum (Symposium on Geometry Processing) 27 (5). , 2008 -
2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961595Guest editorial: Special section on the Symposium on Point-Based Graphics 2007PUB | DOI | WoS
Botsch, Mario, Guest editorial: Special section on the Symposium on Point-Based Graphics 2007. Computers & Graphics 32 (2). , 2008 -
2007 | Konferenzband | Veröffentlicht | PUB-ID: 1961598Computers & Graphics: Special Issue on Point-Based and Volume GraphicsPUB
Botsch, Mario, Computers & Graphics: Special Issue on Point-Based and Volume Graphics. 31 (6). , 2007 -
2007 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961625Multi-Scale Capture of Facial Geometry and MotionPUB | DOI | WoS
Bickel, Bernd, Multi-Scale Capture of Facial Geometry and Motion. ACM Transactions on Graphics 26 (3). , 2007 -
2007 | Konferenzband | Veröffentlicht | PUB-ID: 1961633Eurographics Symposium on Point-Based GraphicsPUB
Botsch, Mario, Eurographics Symposium on Point-Based Graphics. (). , 2007 -
2007 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961741Adaptive Space Deformations Based on Rigid CellsPUB | DOI | WoS
Botsch, Mario, Adaptive Space Deformations Based on Rigid Cells. Computer Graphics Forum 26 (3). , 2007 -
2007 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961746GPU-Based Multiresolution Deformation Using Approximate Normal Field ReconstructionPUB | DOI
Marinov, Martin, GPU-Based Multiresolution Deformation Using Approximate Normal Field Reconstruction. Journal of Graphics Tools 12 (1). , 2007 -
2007 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961612A Hardware Architecture for Surface SplattingPUB | DOI | WoS
Weyrich, Tim, A Hardware Architecture for Surface Splatting. ACM Transactions on Graphics 26 (3). , 2007 -
2007 | Sammelwerksbeitrag | Veröffentlicht | PUB-ID: 1961603GPU SplattingPUB
Botsch, Mario, GPU Splatting. Point Based Graphics (). , 2007 -
2007 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961608A Finite Element Method on Convex PolyhedraPUB | DOI | WoS
Wicke, Martin, A Finite Element Method on Convex Polyhedra. Computer Graphics Forum (Eurographics) 26 (3). , 2007 -
2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961649GPU-Based Ray-Casting of Quadratic SurfacesPUB
Sigg, Christian, GPU-Based Ray-Casting of Quadratic Surfaces. Eurographics Symposium on Point-Based Graphics (). , 2006 -
2006 | Konferenzband | Veröffentlicht | PUB-ID: 1961638Eurographics Symposium on Point-Based GraphicsPUB
Botsch, Mario, Eurographics Symposium on Point-Based Graphics. (). , 2006 -
2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961645Multiresolution GPU Mesh PaintingPUB
Ritschel, Tobias, Multiresolution GPU Mesh Painting. Eurographics Short Papers (). , 2006 -
2006 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961643High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle MeshesPUB
Botsch, Mario, High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes. Lecture Notes in Informatics D (6). , 2006 -
2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961731Deformation Transfer for Detail-Preserving Surface EditingPUB
Botsch, Mario, Deformation Transfer for Detail-Preserving Surface Editing. Vision, Modeling & Visualization (). , 2006 -
2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961736PriMo: Coupled Prisms for Intuitive Surface ModelingPUB
Botsch, Mario, PriMo: Coupled Prisms for Intuitive Surface Modeling. Eurographics Symposium on Geometry Processing (). , 2006 -
2005 | Dissertation | PUB-ID: 1961722High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle MeshesPUB
Botsch, Mario, High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle Meshes. (). Shaker Verlag, 2005 -
2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961654High-Quality Surface Splatting on Today's GPUsPUB
Botsch, Mario, High-Quality Surface Splatting on Today's GPUs. Eurographics Symposium on Point-Based Graphics (). , 2005 -
2005 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961724Efficient Linear System Solvers for Mesh ProcessingPUB | DOI
Botsch, Mario, Efficient Linear System Solvers for Mesh Processing. Lecture Notes in Computer Science (Mathematics of Surfaces) 3604 (). Berlin, Heidelberg, 2005 -
2005 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961728Real-Time Shape Editing Using Radial Basis FunctionsPUB | DOI | WoS
Botsch, Mario, Real-Time Shape Editing Using Radial Basis Functions. Computer Graphics Forum 24 (3). , 2005 -
2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961663Perspective Accurate SplattingPUB
Zwicker, Matthias, Perspective Accurate Splatting. Graphics Interface (). , 2004 -
2004 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961719A Survey of Point-Based Techniques in Computer GraphicsPUB | DOI | WoS
Kobbelt, Leif, A Survey of Point-Based Techniques in Computer Graphics. Computers & Graphics 28 (6). , 2004 -
2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961708A Remeshing Approach to Multiresolution ModelingPUB
Botsch, Mario, A Remeshing Approach to Multiresolution Modeling. Eurographics Symposium on Geometry Processing (). , 2004 -
2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961659Phong SplattingPUB
Botsch, Mario, Phong Splatting. Eurographics Symposium on Point-Based Graphics (). , 2004 -
2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961711GPU-Based Tolerance Volumes for Mesh ProcessingPUB
Botsch, Mario, GPU-Based Tolerance Volumes for Mesh Processing. Pacific Graphics (). , 2004 -
2004 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961716An Intuitive Framework for Real-Time Freeform ModelingPUB | DOI | WoS
Botsch, Mario, An Intuitive Framework for Real-Time Freeform Modeling. ACM Transactions on Graphics 23 (3). , 2004 -
2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961699Feature Sensitive Mesh ProcessingPUB
Kobbelt, Leif, Feature Sensitive Mesh Processing. Spring Conference on Computer Graphics (). , 2003 -
2003 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961702Multiresolution Surface Representation Based on Displacement VolumesPUB
Botsch, Mario, Multiresolution Surface Representation Based on Displacement Volumes. Computer Graphics Forum 22 (3). , 2003 -
2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961669High-Quality Point-Based Rendering on Modern GPUsPUB
Botsch, Mario, High-Quality Point-Based Rendering on Modern GPUs. Pacific Graphics (). , 2003 -
2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961705Freeform Shape Representations for Efficient Geometry ProcessingPUB
Kobbelt, Leif, Freeform Shape Representations for Efficient Geometry Processing. Shape Modeling International (). , 2003 -
2002 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961694OpenMesh: A Generic and Efficient Polygon Mesh Data StructurePUB
Botsch, Mario, OpenMesh: A Generic and Efficient Polygon Mesh Data Structure. OpenSG Symposium 2002 (). , 2002 -
2002 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961672Efficient high quality rendering of point sampled geometryPUB
Botsch, Mario, Efficient high quality rendering of point sampled geometry. Eurographics Workshop on Rendering (). , 2002 -
2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961683Feature Sensitive Surface Extraction from Volume DataPUB
Kobbelt, Leif, Feature Sensitive Surface Extraction from Volume Data. ACM SIGGRAPH (). , 2001 -
2001 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961688Resampling Feature and Blend Regions in Polygonal Meshes for Surface Anti-AliasingPUB
Botsch, Mario, Resampling Feature and Blend Regions in Polygonal Meshes for Surface Anti-Aliasing. Computer Graphics Forum 20 (3). , 2001 -
2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961691A Robust Procedure to Eliminate Degenerate Faces from Triangle MeshesPUB
Botsch, Mario, A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes. Vision, Modeling & Visualization (). , 2001 -
2000 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1961676Feature Sensitive Sampling for Interactive RemeshingPUB
Botsch, Mario, Feature Sensitive Sampling for Interactive Remeshing. Proceedings of the 2000 Conference on Vision Modeling and Visualization (VMV-00), Saarbrücken, Germany, November 22-24, 2000 (). , 2000 -
2000 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1961680An Interactive Approach to Point Cloud TriangulationPUB
Kobbelt, Leif, An Interactive Approach to Point Cloud Triangulation. Computer Graphics Forum 19 (3). , 2000