8 Publikationen
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2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2914493How to Open an Interaction Between Robot and Museum Visitor?PUB | DOI
Gehle, Raphaela, How to Open an Interaction Between Robot and Museum Visitor?. Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction - HRI '17 (). New York, NY, 2017 -
2016 | Sammelwerksbeitrag | Veröffentlicht | PUB-ID: 2909973Engagement Detection During Deictic References in Human-Robot InteractionPUB | DOI
Dankert, Timo, Engagement Detection During Deictic References in Human-Robot Interaction. Social Robotics (). Cham, 2016 -
2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2914494Referential practices. Effects of a museum guide robot suggesting a deictic ‘repair’ action to visitors attempting to orient to an exhibitPUB | DOI
Pitsch, Karola, Referential practices. Effects of a museum guide robot suggesting a deictic ‘repair’ action to visitors attempting to orient to an exhibit. 2016 25th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN) (). , 2016 -
2015 | Konferenzbeitrag | Im Druck | PUB-ID: 2733000Trouble-based group dynamics in real-world HRI - Reactions on unexpected next moves of a museum guide robot.PUB
Gehle, Raphaela, Trouble-based group dynamics in real-world HRI - Reactions on unexpected next moves of a museum guide robot.. (). , 2015 -
2015 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2716939Effects of a robot’s unexpected reactions in robot-to-group interactionsPUB
Gehle, Raphaela, Effects of a robot’s unexpected reactions in robot-to-group interactions. (). , 2015 -
2013 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2623964Stereo vision and acuity tests within a virtual reality set-upPUB | PDF
Dankert, Timo, Stereo vision and acuity tests within a virtual reality set-up. Virtuelle und Erweiterte Realität - 10. Workshop der GI-Fachgruppe VR/AR (). , 2013 -
2011 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2308550Comparing gaze-based and manual interaction in a fast-paced gaming task in Virtual RealityPUB | PDF | Download (ext.)
Hülsmann, Felix, Comparing gaze-based and manual interaction in a fast-paced gaming task in Virtual Reality. Proceedings of the Workshop Virtuelle & Erweiterte Realität 2011 (). Aachen, 2011 -
2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1894436Navigating and selecting in the virtual supermarket: review and update of classic interaction techniquesPUB | PDF | Download (ext.)
Renner, Patrick, Navigating and selecting in the virtual supermarket: review and update of classic interaction techniques. Virtuelle und Erweiterte Realitaet: 7. Workshop der GI-Fachgruppe VR/AR (). Aachen, 2010