50 Publikationen

Alle markieren

  • [50]
    2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1631184
    Bauckhage C, Wachsmuth S, Hanheide M, Wrede S, Sagerer G, Heidemann G, Ritter H (2008)
    The visual active memory perspective on integrated recognition systems.
    IMAGE AND VISION COMPUTING 26(1): 5-14.
    PUB | DOI | WoS
     
  • [49]
    2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618164
    Gorman B, Thurau C, Bauckhage C, Humphrys M (2006)
    Bayesian Imitation of Human Behavior in Interactive Computer Games.
    In: Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). 1. IEEE: 1244-1247.
    PUB
     
  • [48]
    2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618176
    Bauckhage C, Käster T (2006)
    Benefits of Separable, Multilinear Classification.
    In: Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). 3. IEEE: 1240-1243.
    PUB
     
  • [47]
    2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618187
    Thurau C, Hettenhausen T, Bauckhage C (2006)
    Classification of Team Behaviors in Sports Video Games.
    In: Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). 1. IEEE: 1188-1191.
    PUB
     
  • [46]
    2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618197
    Bauckhage C, Käster T (2006)
    Fast, Illumination Insensitive Face Detection Based on Multilinear Techniques and Curvature Features.
    In: Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). 1. IEEE: 507-510.
    PUB
     
  • [45]
    2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618223
    Käster T, Pfeiffer M, Bauckhage C (2006)
    Usability Evaluation of Image Retrieval Beyond Desktop Applications.
    In: Proc. Int. Conf. on Multimedia and Expo. IEEE: 385-388.
    PUB
     
  • [44]
    2006 | Sammelwerksbeitrag | Veröffentlicht | PUB-ID: 1891357
    Bauckhage C, Fink GA, Fritsch J, Jungclaus N, Kronenberg S, Kummert F, Lömker F, Sagerer G, Wachsmuth S (2006)
    Integrated perception of cooperative human-machine interaction.
    In: Situated communication. Rickheit G, Wachsmuth I (Eds); Berlin: Mouton de Gruyter: 325-356.
    PUB
     
  • [43]
    2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1596787
    Gorman B, Thurau C, Bauckhage C, Humphrys M (2006)
    Believability testing and Bayesian imitation in interactive computer games.
    In: From animals to animats 9 : proceedings. 9th International Conference on Simulation of Adaptive Behavior. Nolfi S (Ed); Lecture Notes in Artificial Intelligence, 4095, Berlin: Springer-Verlag: 655-666.
    PUB | WoS
     
  • [42]
    2005 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1601060
    Bauckhage C, Hanheide M, Wrede S, Käster T, Pfeiffer M, Sagerer G (2005)
    Vision systems with the human in the loop.
    EURASIP Journal on Applied Signal Processing 2005(14): 2375-2390.
    PUB | DOI | WoS
     
  • [41]
    2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618311
    Hanheide M, Bauckhage C, Sagerer G (2005)
    Combining Environmental Cues & Head Gestures to Interact with Wearable Devices.
    In: Proceedings of the 7th International Conference on Multimodal Interfaces. ACM: 25-31.
    PUB
     
  • [40]
    2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618307
    Thurau C, Paczian T, Bauckhage C (2005)
    Bayesian Imitation Learning in Game Characters.
    In: International Workshop on Automatic Learning and Real-Time (ALaRT’05). 143-151.
    PUB
     
  • [39]
    2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618356
    Thurau C, Bauckhage C (2005)
    Towards Manifold Learning for Gamebot Behavior Modeling.
    In: Proc. Int. Conf. on Advances in Computer Entertainment Technolog (ACE). ACM SIGCHI: 446-449.
    PUB
     
  • [38]
    2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618331
    Thurau C, Paczian T, Bauckhage C (2005)
    Is Bayesian Imitation Learning the Route to Believable Gamebots?
    In: Proc. GAME-ON North America. 3-9.
    PUB
     
  • [37]
    2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618350
    Thurau C, Bauckhage C (2005)
    Tactical Waypoint Maps: Towards Imitating Tactics in FPS Games.
    In: Proc. 3rd International Game Design and Technology Workshop and Conference (GDTW’05 ). Merabti M, Lee N, Overmars MH (Eds); ACM: 140-144.
    PUB
     
  • [36]
    2005 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2145212
    Wachsmuth S, Wrede S, Hanheide M, Bauckhage C (2005)
    An Active Memory Model for Cognitive Computer Vision Systems.
    KI-Journal, Special Issue on Cognitive Systems 19(2): 25-31.
    PUB
     
  • [35]
    2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2145231
    Wachsmuth S, Hanheide M, Wrede S, Bauckhage C (2005)
    From Images via Symbols to Contexts: Using Augmented Reality for Interactive Model Acquisition.
    In: KI 2005 Workshop on Mixed-reality as a Challenge to Image Understanding and Artificial Intelligence. Paulus D, Droege D (Eds); 41-46.
    PUB
     
  • [34]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618506
    Thurau C, Bauckhage C, Sagerer G (2004)
    Learning Human-Like Movement Behavior for Computer Games.
    In: Proc. 8th Int. Conf. on the Simulation of Adaptive Behavior (SAB’04). .
    PUB
     
  • [33]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618544
    Bauckhage C, Thurau C (2004)
    Towards a Fair ’n Square Aimbot — Using Mixtures of Experts to Learn Context Aware Weapon Handling.
    In: Proc. GAME-ON. 20-24.
    PUB
     
  • [32]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618465
    Bauckhage C, Thurau C (2004)
    Exploiting the Fascination: Video Games in Machine Learning Research and Education.
    In: Proc. 2nd Int. Workshop in Computer Game Design and Technology. ACM: 61-70.
    PUB
     
  • [31]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618511
    Hanheide M, Bauckhage C, Sagerer G (2004)
    Memory Consistency Validation in a Cognitive Vision System.
    In: Proceedings of the 17th International Conference on Pattern Recognition, 2004 (ICPR 2004). Kittler J, British Machine Vision Association, International Association for Pattern Recognition (Eds); Los Alamitos, Calif. [u.a.]: IEEE: 459-462.
    PUB
     
  • [30]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2714455
    Heidemann G, Bax I, Bekel H, Bauckhage C, Wachsmuth S, Fink GA, Pinz A, Ritter H, Sagerer G (2004)
    Multimodal interaction in an augmented reality scenario.
    In: Proceedings of the 6th international conference on Multimodal interfaces. New York, USA: ACM: 53-60.
    PUB | DOI
     
  • [29]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618497
    Thurau C, Bauckhage C, Sagerer G (2004)
    Imitation learning at all levels of game-AI.
    In: Proc. Int. Conf. on Computer Games, Artificial Intelligence,Design and Education. 402-408.
    PUB
     
  • [28]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618515
    Gorges N, Hanheide M, Christmas W, Bauckhage C, Sagerer G, Kittler J (2004)
    Mosaics from Arbitrary Stereo Video Sequences.
    In: Pattern Recognition. 26th DAGM Symposium, Tübingen, Germany, August 30 - September 1, 2004 ; proceedings. Rasmussen CE, Bülthoff HH, Schölkopf B, Giese MA (Eds); Lecture Notes in Computer Science, 3175, Heidelberg, Germany: Springer-Verlag: 342-349.
    PUB
     
  • [27]
    2004 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1607699
    Bauckhage C, Braun E, Sagerer G (2004)
    From image features to symbols and vice versa - Using graphs to loop data- and model-driven processing in visual assembly recognition.
    International Journal of Pattern Recognition and Artificial Intelligence 18(03): 497-517.
    PUB | DOI | WoS
     
  • [26]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2145309
    Bauckhage C, Hanheide M, Wrede S, Sagerer G (2004)
    A Cognitive Vision System for Action Recognition in Office Environments.
    In: Proc. Int. Conf. on Computer Vision and Pattern Recognition. 827-832.
    PUB
     
  • [25]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2145328
    Wrede S, Ponweiser W, Bauckhage C, Sagerer G, Vincze M (2004)
    Integration Frameworks for Large Scale Cognitive Vision Systems - An Evaluative Study.
    In: Proc. Int. Conf. on Pattern Recognition. British Machine Vision Association, International Association for Pattern Recognition (Eds); Los Alamitos, Calif. : IEEE: 761-764.
    PUB | DOI
     
  • [24]
    2004 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1888454
    Käster T, Pfeiffer M, Bauckhage C, Sagerer G (2004)
    Intelligent Navigation in Image Databases.
    KI Zeitschrift 18(4): 24-43.
    PUB
     
  • [23]
    2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2145269
    Wrede S, Fritsch J, Bauckhage C, Sagerer G (2004)
    An XML Based Framework for Cognitive Vision Architectures.
    In: Proc. Int. Conf. on Pattern Recognition. British Machine Vision Association, International Association for Pattern Recognition (Eds); Los Alamitos, Calif. : IEEE: 757-760.
    PUB | DOI
     
  • [22]
    2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618579
    Thurau C, Bauckhage C, Sagerer G (2003)
    Combining Self Organizing Maps and Multilayer Perceptrons to Learn Bot-Behavior for a Commercial Computer Game.
    In: Proc. GAME-ON. 119-123.
    PUB
     
  • [21]
    2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618584
    Käster T, Pfeiffer M, Bauckhage C, Sagerer G (2003)
    Combining Speech and Haptics for Intuitive and Efficient Navigation through Image Databases.
    In: Proc. International Conference on Multimodal Interfaces (ICMI’03). ACM: 180-187.
    PUB
     
  • [20]
    2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618595
    Bauckhage C, Käster T, Pfeiffer M, Sagerer G (2003)
    Content-Based Image Retrieval by Multimodal Interaction.
    In: Proc. of the 29th Annual Conference of the IEEE Industrial Electronics Society. Roanoke, VA: 1865-1870.
    PUB
     
  • [19]
    2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1609937
    Bauckhage C, Kummert F, Sagerer G (2003)
    A structural framework for assembly modeling and recognition.
    In: Computer Analysis of Images and Patterns, Proceedings. Lecture Notes in Computer Science, 2756, Berlin: Springer-Verlag: 49-56.
    PUB | WoS
     
  • [18]
    2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1609208
    Bauckhage C, Thurau C, Sagerer G (2003)
    Learning human-like opponent behavior for interactive computer games.
    In: Pattern Recognition, Proceedings. Michaelis B, Krell G (Eds); Lecture Notes in Computer Science, 2781, Berlin: Springer: 148-155.
    PUB | WoS
     
  • [17]
    2002 | Bielefelder E-Dissertation | PUB-ID: 2301859 OA
    Bauckhage C (2002)
    A structural framework for assembly modeling and recognition.
    Bielefeld (Germany): Bielefeld University.
    PUB | Dateien verfügbar
     
  • [16]
    2002 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618749
    Sagerer G, Bauckhage C, Braun E, Fritsch J, Kummert F, Lömker F, Wachsmuth S (2002)
    Structure and Process: Learning of Visual Models and Construction Plans for Complex Objects.
    In: Sensor Based Intelligent Robots. Hager GD, Christensen HI, Bunke H, Klein R (Eds); Lecture Notes in Computer Science, 2238, Springer: 317-344.
    PUB | WoS
     
  • [15]
    2002 | Sammelwerksbeitrag | Veröffentlicht | PUB-ID: 2604286
    Bauckhage C, Sagerer G (2002)
    Context Free Grammars and Semantic Networks for Flexible Assembly Recognition.
    In: Pattern Recognition and String Matching. Chen D, Cheng X (Eds); Kluwer Academic Press.
    PUB
     
  • [14]
    2002 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618707
    Bauckhage C, Fritsch J, Rohlfing K, Wachsmuth S, Sagerer G (2002)
    Evaluating Integrated Speech- and Image Understanding.
    In: Proc. IEEE International Conference on Multimodal Interfaces (ICMI’02). Pittsburgh, PA: 9-14.
    PUB
     
  • [13]
    2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618799
    Sagerer G, Bauckhage C, Braun E, Heidemann G, Kummert F, Ritter H, Schlüter D (2001)
    Integrating Recognition Paradigms in a Multiple-path Architecture.
    In: Advances in Pattern Recognition - ICAPR 2001. Singh S, Murshed N, Kropatsch W (Eds); Lecture notes in computer science, 2013. Berlin: Springer: 202-211.
    PUB
     
  • [12]
    2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618771
    Bauckhage C, Wachsmuth S, Sagerer G (2001)
    3D Assembly Recognition by Matching Functional Subparts.
    In: Proc. 3rd IAPR-TC15 Workshop on Graph-based Representations in Pattern Recognition. 95-104.
    PUB
     
  • [11]
    2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618790
    Bauckhage C, Fink GA, Fritsch J, Kummert F, Lömker F, Sagerer G, Wachsmuth S (2001)
    An Integrated System for Cooperative Man-Machine Interaction.
    In: Proceedings. IEEE International Symposium on Computational Intelligence in Robotics and Automation. Zhang H (Ed); Piscataway, NJ: IEEE: 328-333.
    PUB
     
  • [10]
    2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1886702
    Bauckhage C, Fritsch J, Sagerer G (2001)
    Memorizing Visual Knowledge for Assembly Process Monitoring.
    In: Pattern Recognition. Radig B, Florzcyk S (Eds); Lecture Notes in Computer Science, 2191. Berlin: Springer: 178-185.
    PUB
     
  • [9]
    2000 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1616260
    Bauckhage C, Kronenberg S, Kummert F, Sagerer G (2000)
    Grammars and discourse theory to describe and recognize mechanical assemblies.
    In: Advances in Pattern Recognition. Ferri FJ (Ed); Lecture notes in computer science, 1876. Berlin: Springer: 173-182.
    PUB | WoS
     
  • [8]
    2000 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1889131
    Schmid C, Mohr R, Bauckhage C (2000)
    Evaluation of Interest Point Detectors.
    International Journal of Computer Vision 37(2): 151-172.
    PUB
     
  • [7]
    1999 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618993
    Bauckhage C, Fritsch J, Kummert F, Sagerer G (1999)
    Towards a Vision System for Supervising Assembly Processes.
    In: Proc. Symposium on Intelligent Robotic Systems (SIRS’99). Coimbra: 89-98.
    PUB
     
  • [6]
    1999 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618972
    Bauckhage C, Kummert F, Sagerer G (1999)
    Learning Assembly Sequence Plans Using Functional Models.
    In: Proc. IEEE International Symposium on Assembly and Task Planning (ISATP’99). Porto: 1-7.
    PUB
     
  • [5]
    1999 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2714913 OA
    Bauckhage C, Fink GA, Heidemann G, Jungclaus N, Kummert F, Posch S, Ritter H, Sagerer G, Schlüter D (1999)
    Towards an Image Understanding Architecture for a Situated Artificial Communicator.
    Pattern Recognition and Image Analysis 9(4): 542-548.
    PUB | PDF
     
  • [4]
    1999 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618999
    Bauckhage C, Fink GA, Kummert F, Posch S, Sagerer G, Schlüter D (1999)
    Towards and Image Understanding Architecture for a Situated Artificial Communicator.
    In: Pattern Recognition and Image Understanding. Radig B, Niemann H, Zhuravlev Y, Gourevitch I, Laptev I (Eds); Sankt Augustin: infix: 203-210.
    PUB
     
  • [3]
    1999 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1889272
    Bauckhage C, Fritsch J, Sagerer G (1999)
    Erkennung von Aggregaten aus Struktur und Handlung.
    Künstliche Intelligenz 3: 4-11.
    PUB
     
  • [2]
    1998 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2619021
    Bauckhage C, Kummert F, Sagerer G (1998)
    Modeling and Recognition of Assembled Objects.
    In: Proceedings 24th Annual Conference of the IEEE Industrial Electronics Society. 4. Aachen: IEEE: 2051-2056.
    PUB | DOI
     
  • [1]
    1998 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2619051
    Schmid C, Mohr R, Bauckhage C (1998)
    Comparing and evaluating interest points.
    In: Proc. of the 6th International Conference on Computer Vision. Bombay: 230-235.
    PUB
     

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