Christian Bauckhage
PEVZ-ID
50 Publikationen
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2008 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1631184Bauckhage, C., Wachsmuth, S., Hanheide, M., Wrede, S., Sagerer, G., Heidemann, G., & Ritter, H. (2008). The visual active memory perspective on integrated recognition systems. IMAGE AND VISION COMPUTING, 26(1), 5-14. https://doi.org/10.1016/j.imavis.2005.08.008PUB | DOI | WoS
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2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618164Gorman, B., Thurau, C., Bauckhage, C., & Humphrys, M. (2006). Bayesian Imitation of Human Behavior in Interactive Computer Games. Proc. of the Int. Conf. on Pattern Recognition (ICPR’06), 1, 1244-1247PUB
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2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618176Bauckhage, C., & Käster, T. (2006). Benefits of Separable, Multilinear Classification. Proc. of the Int. Conf. on Pattern Recognition (ICPR’06), 3, 1240-1243PUB
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2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618187Thurau, C., Hettenhausen, T., & Bauckhage, C. (2006). Classification of Team Behaviors in Sports Video Games. Proc. of the Int. Conf. on Pattern Recognition (ICPR’06), 1, 1188-1191PUB
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2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618197Bauckhage, C., & Käster, T. (2006). Fast, Illumination Insensitive Face Detection Based on Multilinear Techniques and Curvature Features. Proc. of the Int. Conf. on Pattern Recognition (ICPR’06), 1, 507-510PUB
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2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618223Käster, T., Pfeiffer, M., & Bauckhage, C. (2006). Usability Evaluation of Image Retrieval Beyond Desktop Applications. Proc. Int. Conf. on Multimedia and Expo, 385-388PUB
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2006 | Sammelwerksbeitrag | Veröffentlicht | PUB-ID: 1891357Bauckhage, C., Fink, G. A., Fritsch, J., Jungclaus, N., Kronenberg, S., Kummert, F., Lömker, F., et al. (2006). Integrated perception of cooperative human-machine interaction. In G. Rickheit & I. Wachsmuth (Eds.), Situated communication (pp. 325-356). Berlin: Mouton de Gruyter.PUB
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2006 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1596787Gorman, B., Thurau, C., Bauckhage, C., & Humphrys, M. (2006). Believability testing and Bayesian imitation in interactive computer games. In S. Nolfi (Ed.), Lecture Notes in Artificial Intelligence, 4095. From animals to animats 9 : proceedings. 9th International Conference on Simulation of Adaptive Behavior (pp. 655-666). Berlin: Springer-Verlag.PUB | WoS
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2005 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1601060Bauckhage, C., Hanheide, M., Wrede, S., Käster, T., Pfeiffer, M., & Sagerer, G. (2005). Vision systems with the human in the loop. EURASIP Journal on Applied Signal Processing, 2005(14), 2375-2390. https://doi.org/10.1155/ASP.2005.2375PUB | DOI | WoS
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2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618311Hanheide, M., Bauckhage, C., & Sagerer, G. (2005). Combining Environmental Cues & Head Gestures to Interact with Wearable Devices. Proceedings of the 7th International Conference on Multimodal Interfaces, 25-31PUB
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2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618307Thurau, C., Paczian, T., & Bauckhage, C. (2005). Bayesian Imitation Learning in Game Characters. International Workshop on Automatic Learning and Real-Time (ALaRT’05), 143-151PUB
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2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618356Thurau, C., & Bauckhage, C. (2005). Towards Manifold Learning for Gamebot Behavior Modeling. Proc. Int. Conf. on Advances in Computer Entertainment Technolog (ACE), 446-449PUB
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2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618331Thurau, C., Paczian, T., & Bauckhage, C. (2005). Is Bayesian Imitation Learning the Route to Believable Gamebots? Proc. GAME-ON North America, 3-9PUB
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2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618350Thurau, C., & Bauckhage, C. (2005). Tactical Waypoint Maps: Towards Imitating Tactics in FPS Games. In M. Merabti, N. Lee, & M. H. Overmars (Eds.), Proc. 3rd International Game Design and Technology Workshop and Conference (GDTW’05 ) (pp. 140-144). ACM.PUB
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2005 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2145212Wachsmuth, S., Wrede, S., Hanheide, M., & Bauckhage, C. (2005). An Active Memory Model for Cognitive Computer Vision Systems. KI-Journal, Special Issue on Cognitive Systems, 19(2), 25-31.PUB
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2005 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2145231Wachsmuth, S., Hanheide, M., Wrede, S., & Bauckhage, C. (2005). From Images via Symbols to Contexts: Using Augmented Reality for Interactive Model Acquisition. In D. Paulus & D. Droege (Eds.), KI 2005 Workshop on Mixed-reality as a Challenge to Image Understanding and Artificial Intelligence (pp. 41-46).PUB
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618506Thurau, C., Bauckhage, C., & Sagerer, G. (2004). Learning Human-Like Movement Behavior for Computer Games. Proc. 8th Int. Conf. on the Simulation of Adaptive Behavior (SAB’04)PUB
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618544Bauckhage, C., & Thurau, C. (2004). Towards a Fair ’n Square Aimbot — Using Mixtures of Experts to Learn Context Aware Weapon Handling. Proc. GAME-ON, 20-24PUB
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618465Bauckhage, C., & Thurau, C. (2004). Exploiting the Fascination: Video Games in Machine Learning Research and Education. Proc. 2nd Int. Workshop in Computer Game Design and Technology, 61-70PUB
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618511Hanheide, M., Bauckhage, C., & Sagerer, G. (2004). Memory Consistency Validation in a Cognitive Vision System. In J. Kittler, British Machine Vision Association, & International Association for Pattern Recognition (Eds.), Proceedings of the 17th International Conference on Pattern Recognition, 2004 (ICPR 2004) (pp. 459-462). Los Alamitos, Calif. [u.a.]: IEEE.PUB
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2714455Heidemann, G., Bax, I., Bekel, H., Bauckhage, C., Wachsmuth, S., Fink, G. A., Pinz, A., et al. (2004). Multimodal interaction in an augmented reality scenario. Proceedings of the 6th international conference on Multimodal interfaces, 53-60. doi:10.1145/1027933.1027944PUB | DOI
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618497Thurau, C., Bauckhage, C., & Sagerer, G. (2004). Imitation learning at all levels of game-AI. Proc. Int. Conf. on Computer Games, Artificial Intelligence,Design and Education, 402-408PUB
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618515Gorges, N., Hanheide, M., Christmas, W., Bauckhage, C., Sagerer, G., & Kittler, J. (2004). Mosaics from Arbitrary Stereo Video Sequences. In C. E. Rasmussen, H. H. Bülthoff, B. Schölkopf, & M. A. Giese (Eds.), Lecture Notes in Computer Science, 3175. Pattern Recognition. 26th DAGM Symposium, Tübingen, Germany, August 30 - September 1, 2004 ; proceedings (pp. 342-349). Heidelberg, Germany: Springer-Verlag.PUB
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2004 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1607699Bauckhage, C., Braun, E., & Sagerer, G. (2004). From image features to symbols and vice versa - Using graphs to loop data- and model-driven processing in visual assembly recognition. International Journal of Pattern Recognition and Artificial Intelligence, 18(03), 497-517. https://doi.org/10.1142/S0218001404003198PUB | DOI | WoS
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2145309Bauckhage, C., Hanheide, M., Wrede, S., & Sagerer, G. (2004). A Cognitive Vision System for Action Recognition in Office Environments. Proc. Int. Conf. on Computer Vision and Pattern Recognition(2), 827-832PUB
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2145328Wrede, S., Ponweiser, W., Bauckhage, C., Sagerer, G., & Vincze, M. (2004). Integration Frameworks for Large Scale Cognitive Vision Systems - An Evaluative Study. In British Machine Vision Association & International Association for Pattern Recognition (Eds.), Proc. Int. Conf. on Pattern Recognition (pp. 761-764). Los Alamitos, Calif. : IEEE. https://doi.org/10.1109/icpr.2004.1334307PUB | DOI
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2004 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1888454Käster, T., Pfeiffer, M., Bauckhage, C., & Sagerer, G. (2004). Intelligent Navigation in Image Databases. KI Zeitschrift, 18(4), 24-43.PUB
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2004 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2145269Wrede, S., Fritsch, J., Bauckhage, C., & Sagerer, G. (2004). An XML Based Framework for Cognitive Vision Architectures. In British Machine Vision Association & International Association for Pattern Recognition (Eds.), Proc. Int. Conf. on Pattern Recognition (pp. 757-760). Los Alamitos, Calif. : IEEE. https://doi.org/10.1109/icpr.2004.1334304PUB | DOI
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2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618579Thurau, C., Bauckhage, C., & Sagerer, G. (2003). Combining Self Organizing Maps and Multilayer Perceptrons to Learn Bot-Behavior for a Commercial Computer Game. Proc. GAME-ON, 119-123PUB
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2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618584Käster, T., Pfeiffer, M., Bauckhage, C., & Sagerer, G. (2003). Combining Speech and Haptics for Intuitive and Efficient Navigation through Image Databases. Proc. International Conference on Multimodal Interfaces (ICMI’03), 180-187PUB
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2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618595Bauckhage, C., Käster, T., Pfeiffer, M., & Sagerer, G. (2003). Content-Based Image Retrieval by Multimodal Interaction. Proc. of the 29th Annual Conference of the IEEE Industrial Electronics Society, 1865-1870PUB
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2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1609937Bauckhage, C., Kummert, F., & Sagerer, G. (2003). A structural framework for assembly modeling and recognition. Computer Analysis of Images and Patterns, Proceedings, Lecture Notes in Computer Science, 2756, 49-56. Berlin: Springer-Verlag.PUB | WoS
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2003 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1609208Bauckhage, C., Thurau, C., & Sagerer, G. (2003). Learning human-like opponent behavior for interactive computer games. In B. Michaelis & G. Krell (Eds.), Lecture Notes in Computer Science, 2781. Pattern Recognition, Proceedings (pp. 148-155). Berlin: Springer.PUB | WoS
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2002 | Bielefelder E-Dissertation | PUB-ID: 2301859Bauckhage, C. (2002). A structural framework for assembly modeling and recognition. Bielefeld (Germany): Bielefeld University.PUB | Dateien verfügbar
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2002 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618749Sagerer, G., Bauckhage, C., Braun, E., Fritsch, J., Kummert, F., Lömker, F., & Wachsmuth, S. (2002). Structure and Process: Learning of Visual Models and Construction Plans for Complex Objects. In G. D. Hager, H. I. Christensen, H. Bunke, & R. Klein (Eds.), Lecture Notes in Computer Science, 2238. Sensor Based Intelligent Robots (pp. 317-344). Springer.PUB | WoS
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2002 | Sammelwerksbeitrag | Veröffentlicht | PUB-ID: 2604286Bauckhage, C., & Sagerer, G. (2002). Context Free Grammars and Semantic Networks for Flexible Assembly Recognition. In D. Chen & X. Cheng (Eds.), Pattern Recognition and String Matching Kluwer Academic Press.PUB
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2002 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618707Bauckhage, C., Fritsch, J., Rohlfing, K., Wachsmuth, S., & Sagerer, G. (2002). Evaluating Integrated Speech- and Image Understanding. Proc. IEEE International Conference on Multimodal Interfaces (ICMI’02), 9-14PUB
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2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618799Sagerer, G., Bauckhage, C., Braun, E., Heidemann, G., Kummert, F., Ritter, H., & Schlüter, D. (2001). Integrating Recognition Paradigms in a Multiple-path Architecture. In S. Singh, N. Murshed, & W. Kropatsch (Eds.), Lecture notes in computer science: Vol. 2013. Advances in Pattern Recognition - ICAPR 2001 (pp. 202-211). Berlin: Springer.PUB
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2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618771Bauckhage, C., Wachsmuth, S., & Sagerer, G. (2001). 3D Assembly Recognition by Matching Functional Subparts. Proc. 3rd IAPR-TC15 Workshop on Graph-based Representations in Pattern Recognition, 95-104PUB
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2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618790Bauckhage, C., Fink, G. A., Fritsch, J., Kummert, F., Lömker, F., Sagerer, G., & Wachsmuth, S. (2001). An Integrated System for Cooperative Man-Machine Interaction. In H. Zhang (Ed.), Proceedings. IEEE International Symposium on Computational Intelligence in Robotics and Automation (pp. 328-333). Piscataway, NJ: IEEE.PUB
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2001 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1886702Bauckhage, C., Fritsch, J., & Sagerer, G. (2001). Memorizing Visual Knowledge for Assembly Process Monitoring. In B. Radig & S. Florzcyk (Eds.), Lecture Notes in Computer Science: Vol. 2191. Pattern Recognition (pp. 178-185). Berlin: Springer.PUB
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2000 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1616260Bauckhage, C., Kronenberg, S., Kummert, F., & Sagerer, G. (2000). Grammars and discourse theory to describe and recognize mechanical assemblies. In F. J. Ferri (Ed.), Lecture notes in computer science: Vol. 1876. Advances in Pattern Recognition (pp. 173-182). Berlin: Springer.PUB | WoS
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2000 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1889131Schmid, C., Mohr, R., & Bauckhage, C. (2000). Evaluation of Interest Point Detectors. International Journal of Computer Vision, 37(2), 151-172.PUB
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1999 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618993Bauckhage, C., Fritsch, J., Kummert, F., & Sagerer, G. (1999). Towards a Vision System for Supervising Assembly Processes. Proc. Symposium on Intelligent Robotic Systems (SIRS’99), 89-98PUB
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1999 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618972Bauckhage, C., Kummert, F., & Sagerer, G. (1999). Learning Assembly Sequence Plans Using Functional Models. Proc. IEEE International Symposium on Assembly and Task Planning (ISATP’99), 1-7PUB
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1999 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2714913Bauckhage, C., Fink, G. A., Heidemann, G., Jungclaus, N., Kummert, F., Posch, S., Ritter, H., et al. (1999). Towards an Image Understanding Architecture for a Situated Artificial Communicator. Pattern Recognition and Image Analysis, 9(4), 542-548.PUB | PDF
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1999 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2618999Bauckhage, C., Fink, G. A., Kummert, F., Posch, S., Sagerer, G., & Schlüter, D. (1999). Towards and Image Understanding Architecture for a Situated Artificial Communicator. In B. Radig, H. Niemann, Y. Zhuravlev, I. Gourevitch, & I. Laptev (Eds.), Pattern Recognition and Image Understanding (pp. 203-210). Sankt Augustin: infix.PUB
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1999 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 1889272Bauckhage, C., Fritsch, J., & Sagerer, G. (1999). Erkennung von Aggregaten aus Struktur und Handlung. Künstliche Intelligenz, 3, 4-11.PUB
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1998 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2619021Bauckhage, C., Kummert, F., & Sagerer, G. (1998). Modeling and Recognition of Assembled Objects. Proceedings 24th Annual Conference of the IEEE Industrial Electronics Society, 4, 2051-2056. Aachen: IEEE. doi:10.1109/IECON.1998.724034PUB | DOI
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1998 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2619051Schmid, C., Mohr, R., & Bauckhage, C. (1998). Comparing and evaluating interest points. Proc. of the 6th International Conference on Computer Vision, 230-235PUB