16 Publikationen

Alle markieren

  • [16]
    2022 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2963161
    Frank, C.; Hülsmann, F.; Waltemate, T.; Wright, D. J.; Eaves, D. L.; Bruton, A.; Botsch, M. U.; Schack, T. (2022): Motor imagery during action observation in virtual reality: the impact of watching myself performing at a level I have not yet achieved International Journal of Sport and Exercise Psychology, 1-27.
    PUB | DOI | WoS
     
  • [15]
    2019 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2933830
    Frank, C.; Hülsmann, F.; Waltemate, T.; Wright, D.; Eaves, D.; Bruton, A.; Botsch, M.; Schack, T. (2019): AO+MI in virtual reality: Practicing at a level that one has not yet achieved.
    PUB
     
  • [14]
    2019 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2933833
    Frank, C.; Hülsmann, F.; Waltemate, T.; Wright, D.; Eaves, D.; Bruton, A.; Botsch, M.; Schack, T. (2019): Combined action observation and motor imagery in virtual reality. On watching and imagining oneself at a level that one has not yet achieved. In: Bernd Strauss; Barbara Halberschmidt (Hrsg.): Building the Future of Sport and Exercise Psychology . S. 19.
    PUB
     
  • [13]
    2018 | Datenpublikation | PUB-ID: 2932579 OA
    Waltemate, T. (2018): Supplemental Material for Thesis 'Creating a Virtual Mirror for Motor Learning in Virtual Reality'. Bielefeld University.
    PUB | Dateien verfügbar | DOI
     
  • [12]
    2018 | Bielefelder E-Dissertation | PUB-ID: 2932705 OA
    Waltemate, T. (2018): Creating a Virtual Mirror for Motor Learning in Virtual Reality. Bielefeld: Universität Bielefeld.
    PUB | PDF | DOI
     
  • [11]
    2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2916988
    Waltemate, T.; Gall, D.; Roth, D.; Botsch, M.; Latoschik, M. E. (2018): The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response IEEE Transactions on Visualization and Computer Graphics,24:(4): 1643-1652.
    PUB | DOI | WoS | PubMed | Europe PMC
     
  • [10]
    2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2908550
    Schröder, M.; Waltemate, T.; Maycock, J.; Röhlig, T.; Ritter, H.; Botsch, M. (2018): Design and Evaluation of Reduced Marker Layouts for Hand Motion Capture Computer Animation and Virtual Worlds,29:(6):e1751
    PUB | DOI | WoS
     
  • [9]
    2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913339 OA
    de Kok, I.; Hülsmann, F.; Waltemate, T.; Frank, C.; Hough, J.; Pfeiffer, T.; Schlangen, D.; Schack, T.; Botsch, M.; Kopp, S. (2017): The Intelligent Coaching Space: A Demonstration. In: Jonas Beskow; Christopher Peters; Ginevra Castellano; Carol O'Sullivan; Iolanda Leite; Stefan Kopp (Hrsg.): Intelligent Virtual Agents: 17th International Conference on Intelligent Virtual Agents from August 27th to 30th in Stockholm, Sweden. Cham: Springer. (Lecture Notes in Computer Science, 10498). S. 105-108.
    PUB | PDF | DOI
     
  • [8]
    2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913750
    Latoschik, M.; Roth, D.; Gall, D.; Achenbach, J.; Waltemate, T.; Botsch, M. (2017): The Effect of Avatar Realism in Immersive Social Virtual Realities. In: Proceedings of ACM Symposium on Virtual Reality Software and Technology. ACM.
    PUB
     
  • [7]
    2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913751
    Achenbach, J.; Waltemate, T.; Latoschik, M.; Botsch, M. (2017): Fast Generation of Realistic Virtual Humans. In: Morten Fjeld; Marco Fratarcangeli; Daniel Sjölie; Oliver Staadt; Jonas Unger (Hrsg.): Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology - VRST '17. New York, NY: ACM. S. 12:1-12:10.
    PUB | DOI
     
  • [6]
    2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2905752 OA
    Waltemate, T.; Senna, I.; Hülsmann, F.; Rohde, M.; Kopp, S.; Ernst, M. O.; Botsch, M. (2016): The Impact of Latency on Perceptual Judgments and Motor Performance in Closed-loop Interaction in Virtual Reality. In: Proceedings of ACM Symposium on Virtual Reality Software and Technology. New York: ACM. S. 27-35.
    PUB | PDF | DOI
     
  • [5]
    2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905098
    Frank, C.; de Kok, I.; Senna, I.; Waltemate, T.; Hülsmann, F.; Pfeiffer, T.; Ernst, M. O.; Kopp, S.; Botsch, M.; Schack, T. (2016): Latency, sensorimotor feedback and virtual agents: Feedback channels for motor learning using the ICSPACE platform.
    PUB
     
  • [4]
    2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905377 OA
    Hülsmann, F.; Waltemate, T.; Pfeiffer, T.; Frank, C.; Schack, T.; Botsch, M.; Kopp, S. (2016): The ICSPACE Platform: A Virtual Reality Setup for Experiments in Motor Learning.
    PUB | PDF
     
  • [3]
    2015 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2764625 OA
    de Kok, I.; Hough, J.; Hülsmann, F.; Waltemate, T.; Botsch, M.; Schlangen, D.; Kopp, S. (2015): Demonstrating the Dialogue System of the Intelligent Coaching Space. In: Christine Howes; Staffan Larsson (Hrsg.): Proceedings of the 19th Workshop on the Semantics and Pragmatics of Dialogue. Gothenburg: University of Gothenburg. (Proceedings (SemDial), ). S. 168-169.
    PUB | PDF | Download (ext.)
     
  • [2]
    2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2774601 OA
    Waltemate, T.; Hülsmann, F.; Pfeiffer, T.; Kopp, S.; Botsch, M. (2015): Realizing a Low-latency Virtual Reality Environment for Motor Learning. In: Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology. New York, NY, USA: ACM. (VRST '15, ). S. 139-147.
    PUB | PDF | DOI | Download (ext.)
     
  • [1]
    2014 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2693254
    Waltemate, T.; Sommer, B.; Botsch, M. (2014): Membrane Mapping: Combining Mesoscopic and Molecular Cell Visualization. In: Proceedings of Eurographics Workshop on Visual Computing for Biology and Medicine. Eurographics Association. S. 89-96.
    PUB | DOI
     

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