16 Publikationen

Alle markieren

  • [16]
    2022 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2963161
    Frank, C., Hülsmann, F., Waltemate, T., Wright, D.J., Eaves, D.L., Bruton, A., Botsch, M.U. & Schack, T. (2022). Motor imagery during action observation in virtual reality: the impact of watching myself performing at a level I have not yet achieved. International Journal of Sport and Exercise Psychology, 1-27. Informa UK Limited. doi:10.1080/1612197X.2022.2057570.
    PUB | DOI | WoS
     
  • [15]
    2019 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2933830
    Frank, C., Hülsmann, F., Waltemate, T., Wright, D., Eaves, D., Bruton, A., Botsch, M. & Schack, T. (2019). AO+MI in virtual reality: Practicing at a level that one has not yet achieved. Gehalten auf der Annual Meeting of the ‚Research on Imagery and Observation (RIO) group from April 25th to 26th.
    PUB
     
  • [14]
    2019 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2933833
    Frank, C., Hülsmann, F., Waltemate, T., Wright, D., Eaves, D., Bruton, A., Botsch, M. & Schack, T. (2019). Combined action observation and motor imagery in virtual reality. On watching and imagining oneself at a level that one has not yet achieved. In B. Strauss & B. Halberschmidt (Hrsg.), Building the Future of Sport and Exercise Psychology (S. 19). Gehalten auf der 15th European Congress of Sport and Exercise Psychology.
    PUB
     
  • [13]
    2018 | Datenpublikation | PUB-ID: 2932579 OA
    Waltemate, T. (2018). Supplemental Material for Thesis 'Creating a Virtual Mirror for Motor Learning in Virtual Reality'. Bielefeld University. doi:10.4119/unibi/2932579.
    PUB | Dateien verfügbar | DOI
     
  • [12]
    2018 | Bielefelder E-Dissertation | PUB-ID: 2932705 OA
    Waltemate, T. (2018). Creating a Virtual Mirror for Motor Learning in Virtual Reality. Bielefeld: Universität Bielefeld. doi:10.4119/unibi/2932705.
    PUB | PDF | DOI
     
  • [11]
    2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2916988
    Waltemate, T., Gall, D., Roth, D., Botsch, M. & Latoschik, M.E. (2018). The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response. IEEE Transactions on Visualization and Computer Graphics, 24(4), 1643-1652. IEEE. doi:10.1109/TVCG.2018.2794629.
    PUB | DOI | WoS | PubMed | Europe PMC
     
  • [10]
    2018 | Zeitschriftenaufsatz | Veröffentlicht | PUB-ID: 2908550
    Schröder, M., Waltemate, T., Maycock, J., Röhlig, T., Ritter, H. & Botsch, M. (2018). Design and Evaluation of Reduced Marker Layouts for Hand Motion Capture. Computer Animation and Virtual Worlds, 29(6): e1751. Wiley. doi:10.1002/cav.1751.
    PUB | DOI | WoS
     
  • [9]
    2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913339 OA
    de Kok, I., Hülsmann, F., Waltemate, T., Frank, C., Hough, J., Pfeiffer, T., Schlangen, D., Schack, T., Botsch, M. & Kopp, S. (2017). The Intelligent Coaching Space: A Demonstration (Lecture Notes in Computer Science). In J. Beskow, C. Peters, G. Castellano, C. O'Sullivan, I. Leite & S. Kopp (Hrsg.), Intelligent Virtual Agents: 17th International Conference on Intelligent Virtual Agents from August 27th to 30th in Stockholm, Sweden (S. 105-108). Gehalten auf der International Conference on Intelligent Virtual Agents, Cham: Springer. doi:10.1007/978-3-319-67401-8.
    PUB | PDF | DOI
     
  • [8]
    2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913750
    Latoschik, M., Roth, D., Gall, D., Achenbach, J., Waltemate, T. & Botsch, M. (2017). The Effect of Avatar Realism in Immersive Social Virtual Realities. Proceedings of ACM Symposium on Virtual Reality Software and Technology. Gehalten auf der ACM Symposium on Virtual Reality Software and Technology, ACM.
    PUB
     
  • [7]
    2017 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2913751
    Achenbach, J., Waltemate, T., Latoschik, M. & Botsch, M. (2017). Fast Generation of Realistic Virtual Humans. In M. Fjeld, M. Fratarcangeli, D. Sjölie, O. Staadt & J. Unger (Hrsg.), Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology - VRST '17 (S. 12:1-12:10). Gehalten auf der 23rd ACM Symposium on Virtual Reality Software and Technology, New York, NY: ACM. doi:10.1145/3139131.3139154.
    PUB | DOI
     
  • [6]
    2016 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2905752 OA
    Waltemate, T., Senna, I., Hülsmann, F., Rohde, M., Kopp, S., Ernst, M.O. & Botsch, M. (2016). The Impact of Latency on Perceptual Judgments and Motor Performance in Closed-loop Interaction in Virtual Reality. Proceedings of ACM Symposium on Virtual Reality Software and Technology (S. 27-35). Gehalten auf der ACM Symposium on Virtual Reality Software and Technology, New York: ACM. doi:10.1145/2993369.2993381.
    PUB | PDF | DOI
     
  • [5]
    2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905098
    Frank, C., de Kok, I., Senna, I., Waltemate, T., Hülsmann, F., Pfeiffer, T., Ernst, M.O., Kopp, S., Botsch, M. & Schack, T. (2016). Latency, sensorimotor feedback and virtual agents: Feedback channels for motor learning using the ICSPACE platform. Gehalten auf der Virtual Environments: Current Topics in Psychological Research (VECTOR).
    PUB
     
  • [4]
    2016 | Kurzbeitrag Konferenz / Poster | PUB-ID: 2905377 OA
    Hülsmann, F., Waltemate, T., Pfeiffer, T., Frank, C., Schack, T., Botsch, M. & Kopp, S. (2016). The ICSPACE Platform: A Virtual Reality Setup for Experiments in Motor Learning. Gehalten auf der Virtual Environments: Current Topics in Psychological Research (VECTOR).
    PUB | PDF
     
  • [3]
    2015 | Kurzbeitrag Konferenz / Poster | Veröffentlicht | PUB-ID: 2764625 OA
    de Kok, I., Hough, J., Hülsmann, F., Waltemate, T., Botsch, M., Schlangen, D. & Kopp, S. (2015). Demonstrating the Dialogue System of the Intelligent Coaching Space (Proceedings (SemDial). In C. Howes & S. Larsson (Hrsg.), Proceedings of the 19th Workshop on the Semantics and Pragmatics of Dialogue (S. 168-169). Gehalten auf der SemDial 2015 (GODIAL), Gothenburg: University of Gothenburg.
    PUB | PDF | Download (ext.)
     
  • [2]
    2015 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2774601 OA
    Waltemate, T., Hülsmann, F., Pfeiffer, T., Kopp, S. & Botsch, M. (2015). Realizing a Low-latency Virtual Reality Environment for Motor Learning (VRST '15). Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology (S. 139-147). Gehalten auf der ACM Symposium on Virtual Reality Software and Technology, New York, NY, USA: ACM. doi:10.1145/2821592.2821607.
    PUB | PDF | DOI | Download (ext.)
     
  • [1]
    2014 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2693254
    Waltemate, T., Sommer, B. & Botsch, M. (2014). Membrane Mapping: Combining Mesoscopic and Molecular Cell Visualization. Proceedings of Eurographics Workshop on Visual Computing for Biology and Medicine (S. 89-96). Gehalten auf der Eurographics Workshop on Visual Computing for Biology and Medicine, Eurographics Association. doi:10.2312/vcbm.20141187.
    PUB | DOI
     

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