6 Publikationen

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  • [6]
    2016 | Bielefelder E-Dissertation | PUB-ID: 2900932 OA
    Weitnauer, E. (2016). Interactions between perception and rule-construction in human and machine concept learning. Bielefeld: Universität Bielefeld.
    PUB | PDF
     
  • [5]
    2012 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2713961
    John, S., Weitnauer, E., & Koesling, H. (2012). Entropy-based Correction of Eye Tracking Data for Static Scenes. In C. H. Morimoto, H. Istance, S. N. Spencer, & Association for Computing Machinery (Eds.), ACM Digital Library. ETRA 2012 ACM Symposium on Eye-Tracking Research \textbackslash& Applications (pp. 297-300). New York, USA: ACM. doi:10.1145/2168556.2168620
    PUB | DOI
     
  • [4]
    2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2280467 OA
    Weitnauer, E., Haschke, R., & Ritter, H. (2010). Evaluating a physics engine as an ingredient for physical reasoning. Proceedings of the Second international conference on Simulation, modeling, and programming for autonomous robots, 144-155. Springer Verlag. https://doi.org/10.1007/978-3-642-17319-6_16
    PUB | PDF | DOI
     
  • [3]
    2010 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2277074
    Anlauff, J., Weitnauer, E., Lenhardt, A., Schirmer, S., Zehe, S., Tonekaboni, K., Thomas, N., et al. (2010). A method for outdoor skateboarding video games. In V. R. L. Shen (Ed.), Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology (pp. 40-44). New York, NY, USA: ACM. https://doi.org/10.1145/1971630.1971642
    PUB | DOI | Download (ext.)
     
  • [2]
    2008 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 1996788 OA
    Haschke, R., Weitnauer, E., & Ritter, H. (2008). On-Line Planning of Time-Optimal, Jerk-Limited Trajectories. IEEE/RSJ Int. Conf. on Intelligent Robots and Systems, 3248-3253. IEEE. https://doi.org/10.1109/IROS.2008.4650924
    PUB | PDF | DOI
     
  • [1]
    2008 | Konferenzbeitrag | Veröffentlicht | PUB-ID: 2001976 OA
    Weitnauer, E., Thomas, N., Rabe, F., & Kopp, S. (2008). Intelligent Agents Living in Social Virtual Environments – Bringing Max into Second Life. Proc. of Intelligent Virtual Agents (IVA 2008). LNAI, 5208, 552-553. Berlin/Heidelberg, Germany: Springer. https://doi.org/10.1007/978-3-540-85483-8_85
    PUB | PDF | DOI
     

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